COMING 2012
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Abilities
Might
Master the brutality of melee combat and heavy arms to crush your enemies and deflect their blows. Spend Ability points here to channel your inner rage, gaining access to earth-shaking spells, defensive bonuses, and unparalleled skill with swords and hammers.
Finesse
Explore the fine arts of subtlety and precision with Finesse Abilities. Stab, slice, trap, poison, and bleed your foes with blades, bombs, and traps. Slip into the shadows to strike your enemies from afar, or dart among them with acrobatic quickness.
Sorcery
Devote your studies to Sorcery to fully embrace the magic awakening in Amalur. Smite your foes with devastating elemental spells, heal yourself with restorative spells, and summon other-worldly creatures. Wield sceptres, staves, and deadly chakrams as conduits for your arcane power.


