Like the title says. What's interesting to me is that NBA Live 10 is actually out, cuz I totally missed that. But hey, that's my fault, not the game's! I have two--no, wait, three!-- good excuses for why I missed this:
1) I've been busy trying to sort out my new gig here at EA.com
2) I live in the Bay Area, so my home team is the Golden State Warriors, which means that the NBA season, for me, is now synonymous with pathetic loserdom
3) I've been playing ANOTHER EA game, Brutal Legend, in stores now!
That said, it's still my job to inform you that a patch is now out for the Xbox 360. And from the looks of it, it's a big one! You PS3 people, don't worry: Your patch is coming on the 29th. I don't know why there's a three-day delay, but hey, don't complain. At least you get the patch. PC gamers like me? We don't even get the game! *Sad trombone*
Anyway, there are far too many fixes and enhancements to go into here, so if this is of interest to you, I encourage you to click the link above. I will note one bug fix that is NOT yet in the game, which makes me sad: The one that would let you permanently erase the Warriors from the game, or at least reverse time back to the day before Latrell Sprewell choked coach PJ Carlesimo in 1997 and started the 12-year-and-counting curse this "team" is on. And no I'm not bitter.
Also! Hey! Tomorrow brings the very exciting start of NBA Live 10's Dynamic Season mode for both 360 and PS3 players (yay!), which will dynamically update game rosters, stats, shooting percentages, and more on a DAILY BASIS. I put that in bold and caps on purpose, because for an old dude like me, this is like some kind of insane voodoo magic. Why, back in my day (the early 1800s) we had to manually input all the updated information ourselves, if the game even let us do that! Now EA Sports does it all for you, automatically. Why? Because we care. Because we're awesome. Because we love you.
Okay, so go get the patch! Me, I'm gonna run over to the store, in shame, and get the game.
GO WARRIORS!
Producer Matt Turner gives us an overview of the next game in the Army of Two franchise as well as gamer- chat about "organic co-op".

Dante's Inferno is a game that has been very well promoted since it's initial announcement a few month's back. The game has shown very well at shows such as E3, San Diego Comic Con, GamesCon and now PAX.
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No matter where I am in the world, there's one thing I never get tired of. I only have to say the words "EA SPORTS", and the audience will chime back "It's in the game". But as our games have evolved, expanded and become even more realistic (just look at what a difference a year makes with Madden), what we're putting "in the game" actually goes beyond what we can fit into one box. We're seeing real opportunities to take our content digital - and as you've shown us, there's an insatiable appetite to take the EA SPORTS experience online. Since last June alone, more than 650 million online game sessions of EA SPORTS games have been played and fans are literally putting themselves into the experience with more than one million photos uploaded using the EA SPORTS Photo Game Face feature. Features like FIFA's Live Season of NBA's Dynamic DNA keep our games as fresh as the fixture list. (continue reading…)
Dan Lingen (@huskyhog) got a chance to speak with Product Manager Alex Charlow about Brutal Legend and it's showing at San Diego Comic Con.
Sunday is your last chance to stop by the EA Gaming Lounge. Come see what you've been missing.
Dante's Inferno has committed to releasing new information about the game on the 9th of every month, and July is no different. On July 9th, DantesInferno.com was updated to include several new features, including the "Theater of the Damned."
You'll be able to explore the different circles of hell within paintings displayed in the theater, and get a better insight into what it's like to be in Dante's Inferno. This month you'll be able to discover the various creatures, shades, and minions of Limbo and Lust as they're described with quotes from Dante Alighieri's Inferno.
Here's where the contest comes in. You'll be able to enter to win frammed prints (pictured above) of the artwork on the website that's been signed by the development team. We have a total of four paintings to give away, and you'll be able to enter to win as many times as you'd like.
Check out @DanteTeam, the official twitter for Dante's Inferno, where you'll find the twitpic of the rules, and become a fan of Dante's Inferno on Facebook.