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Latest News
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Ride Mt. Eddie with your favorite Classic SSX Characters today!
Posted by EA SPORTS at 03:55PM on Tuesday, May, 01, 2012
The Mt. Eddie & Classic Characters Pack is available today on Xbox LIVE® and the PlayStation®Network – check out the Launch Trailer above, then click below for info on how to download.
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SSX Music DLC Announcement
Posted by EA SPORTS at 07:05PM on Tuesday, April, 24, 2012
With your feedback in mind, the SSX dev team worked hard on the upcoming Mt. Eddie & Classic Characters DLC to bring back the classic SSX experience. They wanted the DLC to have the same feel as classic SSX titles – hence, Mt. Eddie was born; an SSX TRICKY inspired mountain with billboards and fireworks and more.
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The Ladies of Mt. Eddie
Posted by EA SPORTS at 12:12PM on Friday, April, 20, 2012
Elise, Kaori and Zoe. These are not just the names of some of the most beloved women in SSX history, but some of the most popular characters we’ve had in the game full stop. These ladies have proven to be able to carve up the mountain as good as any of the men and they’ve shredded their way into our hearts.
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Announcing Classic SSX DLC
Posted by EA SPORTS at 03:46PM on Monday, April, 16, 2012
After a week of teasing the community by slowly releasing puzzle pieces of a screenshot jam packed full of classic SSX elements, we revealed on Friday that we would be bringing some of that classic, retro fun from previous SSX titles to the newest SSX release with our upcoming DLC.
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SSX DLC Announcement Coming Monday
Posted by EA SPORTS at 03:08PM on Friday, April, 13, 2012
SSX fans have shown their love for the game’s rich history. We love that history as well, and that’s why we’re excited to be bringing some classic elements to the newest SSX release in our upcoming DLC release. We’ll be letting you know more on Monday, but for now we’re off to launch some fireworks in celebration.
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Travis and Eddie are now free to all SSX players
Posted by EA SPORTS at 12:25PM on Tuesday, April, 03, 2012
As you know, those who pre-ordered SSX through various retailers have been able to hit the slopes with the beloved SSX character Edward “Eddie” Wachowski as a reward for reserving their copy of the game early. In addition, some people were also lucky enough to score an unlock code to ride with the star of The Art of FLIGHT film, Travis Rice, in the game.
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SSX March Updates
Posted by EA SPORTS at 03:03PM on Friday, March, 30, 2012
Even though the reviews have been outstanding and the fan reaction overwhelmingly positive, the SSX team did not take a break to head up to Whistler and do some real world snowboarding. Rather than kicking back and relaxing they went right to work on making SSX even better, including addressing some issues with the game that the SSX community brought to our attention. We’ve released a patch via PSN & Xbox Live for SSX that brings RiderNet Radio (VOIP Support) to the PS3* and addresses some bugs that have been affecting a small percentage of users on both PS3 & X360.
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EA SPORTS Game Changers: “Deadlier Descents”
Posted by EA SPORTS at 06:45PM on Monday, March, 26, 2012
EA SPORTS Game Changer Brian Parker rides on the Sony PlayStation 3 under the ID “Paakaa10”; friend him to compete on Ridernet and read on for his take on SSX’s “Deadly Descents” and confronting them without the aid of gear!
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SSX Discount Promotion
Posted by EA SPORTS at 06:17PM on Thursday, March, 15, 2012
Wow – It’s not enough that over 21 Gaming Critics rated SSX “9/10” or better, but SSX is now on sale at Origin.com and GameStop this weekend for only $39.99; that’s over 30% in savings! The deal expires March 20, 2012. Pick up a copy and tell a friend - now is the perfect time to defy reality and own the massive world of SSX.
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EA SPORTS SSX RiderNet App Hits the iTunes App Store
Posted by EA SPORTS at 01:42PM on Tuesday, March, 06, 2012
The EA SPORTSTM SSXTM RiderNet App is Available NOW via the iTunes App Store* – the iPhone companion app keeps you connected to your SSX RiderNet experience while you’re away from your console.
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History of SSX
Posted by Andrea Silvers at 07:07PM on Monday, March, 05, 2012
The release of SSX this week has brought back memories for a lot of people, but not everyone knows where the game started. The executive producer and creative director of the first game was Steve Rechtschaffner, the inventor of the now Olympic snowboard event, Boardercross. In fact, SSX stands for snowboard super cross.
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SSX Reviews
Posted by EA SPORTS at 01:38PM on Tuesday, February, 28, 2012
Extreme sports games died in the mid-2000s. They were a relic of last generation's ideals, a fleeting memory of joy that developers couldn't capture again. Then SSX rose from the dead in the most spectacular fashion, like Lazarus busting a 1080 nosegrab.
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SSX is Back
Posted by EA SPORTS at 03:46PM on Tuesday, February, 28, 2012
At the start of the SSX campaign, we sought out the most passionate, die-hard, long-time SSX fans we could find. We scoured forums, fan sites and even had a first-look contest that allowed fans from all over the world to come to the EA Canada studio in Burnaby, British Columbia to get an early look at SSX. We knew that if we could show these fans, our biggest and most scrutinizing critics that SSX was back, then we’d have a game that was worthy of the franchise name.
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SSX: A Wingsuit Race
Posted by EA SPORTS at 03:22PM on Wednesday, February, 22, 2012
While you are all trying out the demo and waiting for the game to launch, I thought I would share with you a video clip of one of the most amazing and fun gameplay experiences I've had so far in SSX.
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SSX - Get Travis Rice
Posted by EA SPORTS at 03:04PM on Friday, February, 17, 2012
Travis Rice, Red Bull athlete and star of ‘The Art of Flight’, will become the first real-life snowboarder in EA SPORTS SSX franchise history to become an unlockable character when the game launches on the PS3 and Xbox 360 on February 28 in North America and by March 2 in Europe.
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SSX Demo Blog
Posted by EA SPORTS at 06:08PM on Friday, February, 17, 2012
SSX Fans Can Challenge Their Friends’ Best Times & Scores in the Online & RiderNet Enabled Demo
The SSX demo is coming and we’re so excited to finally get it into your hands!
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SSX Character Inspiration Blog – Eddie Wachowski
Posted by EA SPORTS at 03:15AM on Friday, December, 30, 2011
Did anyone reading really think that we weren’t going to write a character blog for Eddie? I mean, c’mon, it’s Eddie! Well here’s what you’ve been waiting for, but…if you missed the rest of the ‘character inspiration’ blogs, the links are below – take a minute to check them out, they’re pretty cool.
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A Letter from SSX Creative Director Todd Batty to SSX Fans
Posted by EA SPORTS at 10:59AM on Wednesday, December, 21, 2011
I wanted to let you all know firsthand that we recently decided to take a couple of extra weeks to give our game the final bit of polish we think it deserves. This means that we won’t be shipping the game to you until Feb. 28 in North America and Mar. 2 in the rest of the world. We hope that given how long you have waited for SSX to come back, you won’t mind waiting just a little bit longer.
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SSX Dev Team 'Check-in' - Part 3
Posted by EA SPORTS at 05:18PM on Tuesday, December, 20, 2011
Josh Kline - Asset Coordinator/Comic Relief
What I do: Basically just do a trick or run in the game… load up the editing tool… set up the cameras to create the scene… capture the clips to the computer… then give them to the editor and watch the magic happen… then hope for a million hits on YouTube
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SSX Dev team 'Check-in' - Part 2
Posted by EA SPORTS at 03:22PM on Thursday, December, 15, 2011
What I’ve been listening to:
SSX Gameplay Producer Connor tipped me off to Pretty Lights (http://www.prettylightsmusic.com) (related)
What I’ve been eating:
Lots of OT meals, not sick of pizza yet! :D
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SSX Dev Team ‘Check-in’
Posted by EA SPORTS at 05:23PM on Wednesday, December, 14, 2011
Hey SSX fans, welcome to the SSX Dev Team ‘Check-in’ blog! Ever wonder what some of the people making SSX are into? What they’ve been playing or what they like? Well then this blog series is for you! Ever wonder what a Technical Director does? Read on to find out…
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EA SPORTS and Pretty Lights Collaborate to Remix SSX Franchise Anthem – Run-DMC’s ‘It’s Tricky’
Posted by EA SPORTS at 12:08PM on Thursday, November, 17, 2011
‘It’s Tricky’ by Run-DMC, the fan-favorite and unofficial anthem of the EA SPORTS SSX franchise is back by popular demand! The track has been remixed by the artist, Pretty Lights for the SSX in-gamesoundtrack and will be triggered dynamically in-game as players achieve ‘tricky’ state by linking tricks together without bailing. Just as the latest incarnation of SSX has its own unique identity, we wanted to bring ‘It’s Tricky’ back with its own identity as well.
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Travis Rice Announced as Playable Character in SSX
Posted by EA SPORTS at 05:42PM on Thursday, November, 10, 2011
If you don’t know Travis Rice yet, well…maybe it’s time we sat down and had a little chat. One of the most popular riders in big mountain snowboarding and star of ‘The Art of FLIGHT’ [watch the trailer here], Travis is the type of rider who has helped evolve the sport, pushing the boundaries of what is truly possible on a snowboard. Performing over-the-top tricks and reality-defying runs, Travis Rice and company helped inspire the SSX dev team and are partly responsible for the rebirth of the SSX franchise.
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What’s been going on in the Massive World of SSX?
Posted by EA SPORTS at 09:16PM on Thursday, October, 20, 2011
SSX has been traveling quite a bit lately – from the Art of Flight Tour to NYC to London – SSX is making its rounds and has been wowing media and consumers alike. Coming out of the EA UK Winter Showcase Event we have some exciting news to share with you. First and foremost, we’ve released a new trailer called ‘Survive It’ which shows how you can – for the first time in franchise history – take on nine of the world's deadliest descents as you attempt to outrun avalanches, ride in total darkness, soar across huge gaps using a wingsuit, and much more.
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SSX Wins Critical Acclaim
Posted by EA SPORTS at 11:59AM on Tuesday, September, 27, 2011
SSX has had a busy summer, stopping in at several key industry events including, but not limited to: E3, Comic-Con, GamesCom and PAX. Consumers and Media alike have been blown away with SSX’s massive world, reality defying gameplay, and revolutionary online features. Take a look at what people are saying about SSX:
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SSX Community Question Session #3
Posted by EA SPORTS at 03:41PM on Thursday, September, 22, 2011
With a lot of very passionate SSX fans eagerly awaiting the rebirth of the franchise, we know fans are always looking for new information as we’ve seen a ton of questions being asked. Taken directly from the questions you ask us on Facebook, we’ll select a set of questions each week and the SSX development team will answer them. Ladies and gentleman, welcome to the SSX Community Question Session!
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SSX Community Question Session #2
Posted by EA SPORTS at 05:05PM on Wednesday, September, 14, 2011
With a lot of very passionate SSX fans eagerly awaiting the rebirth of the franchise, we know fans are always looking for new information as we’ve seen a ton of questions being asked. Taken directly from the questions you ask us on Facebook, we’ll select a set of questions each week and the SSX development team will answer them. Ladies and gentleman, welcome to the SSX Community Question Session!
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SSX and The Art of Flight
Posted by EA SPORTS at 12:39PM on Friday, September, 09, 2011
SSX will be a part of “The Art of FLIGHT” premiere tour and will be partnering with the film’s star, Travis Rice, for the re-launch of SSX. SSXwill be available for hands-on play at 9 premiere stops in Seattle, Whistler, Vancouver, Portland, Boulder, Denver, Minneapolis, Toronto, San Francisco and Los Angeles.
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The SSX Community Question Session
Posted by EA SPORTS at 05:51PM on Tuesday, September, 06, 2011
With a lot of very passionate SSX fans eagerly awaiting the rebirth of the franchise, we know fans are always looking for new information as we’ve seen a ton of questions being asked. Taken directly from the questions you ask us on Facebook, we’ll select a set of questions each week and the SSX development team will answer them. Ladies and gentleman, welcome to the first SSX Community Question Session!
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A Mountain of Exclusive Content for SSX Pre-orders (for North America)
Posted by EA SPORTS at 01:38PM on Monday, August, 15, 2011
When you make an early commitment to Race it, Trick it and Survive it in EA SPORTS SSX, you’re almost certainly locked into getting some exclusive content to enhance your experience.
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SSX Character Inspiration Blog#5 – Elise & Kaori
Posted by EA SPORTS at 04:55PM on Thursday, August, 11, 2011
Here is the final edition in the SSX Character Inspiration Blog Series written by Producer Sean Smillie, focusing on Elise and Kaori.
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SSX Character Inspiration Blog#4 – Ty & Griff
Posted by EA SPORTS at 06:27PM on Tuesday, August, 09, 2011
Here is the latest edition in the SSX Character Inspiration Blog Series written by Assistant Producer Reese Savidis, focusing on Ty and Griff.
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SSX Iconic Terrain blog #5 – Underground Tunnels, Big Air
Posted by EA SPORTS at 08:07PM on Friday, August, 05, 2011
We talk a lot about the challenges presented by the topology on the mountain, but what about being INSIDE the mountain? Although not that common, underground tunnels present the wonderful premise of offering routes of varied direction and heights! That is, if you have the skills to get up there. Opportunities will present themselves to the rider to catch secret tunnels exposed high up in the chasm walls. They’re worth the exploration – there’s only thing more rewarding that dropping down the steal the race from an unsuspecting competitor right in the dying moments is to pull a massive trick while doing so!
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SSX Board Creator
Posted by EA SPORTS at 02:24PM on Tuesday, August, 02, 2011
Do you love SSX? Do you have the passion and creativity for design? Are you talented with Photoshop? If so, then the SSX development team needs your help! We are looking for YOU to create some awesome board designs to put into the final game.
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SSX Character Inspiration Blog #3 - Moby & Psymon
Posted by EA SPORTS at 07:11PM on Friday, July, 29, 2011
Here is the third blog in the SSX Character Inspiration Blog Series written by Producer Sean Smillie, looking at two characters – Moby and Psymon.
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Character Inspiration Blog #2: Alex and Tane
Posted by EA SPORTS at 05:03PM on Wednesday, July, 27, 2011
We’re back from Comic-Con and had a great time! Thanks to all the fans who came by the booth to check out SSX and to pick-up the exclusive SSX comic ‘This is Only a Test’!
Here is the second blog in the SSX Character Inspiration Blog Series written by Producer Sean Smillie, looking at two new characters – Alex and Tane.
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Defy reality. Own the planet. By the lead writers of the forthcoming EA SPORTS video game, check out the new SSX comic book and get introduced to the game's key characters.
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Character Inspiration Blog #1: Zoe and Mac
Posted by EA SPORTS at 04:05PM on Thursday, July, 21, 2011
With Comic-Con San Diego in full swing and almost all the SSXcharacters revealed, today we kick off our first in a series of Character Inspiration blogs written by Producer Sean Smillie. Sean was featured in the Making of SSX video highlighting Characters and you can watch the video here if you missed it.
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SSX Iconic Terrain Blog #4
Posted by EA SPORTS at 12:23PM on Tuesday, July, 19, 2011
In our forth SSX iconic Terrain blog, we walk you through the subtleties of Ridge Runs, Multi Ledges, and Staircases. How are you going to manage these to get to the bottom of the mountain?
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SSX Iconic Terrain Blog #3 - Platform Jumps, Pillows, and Natural Half-Pipes
Posted by EA SPORTS at 01:34PM on Thursday, July, 14, 2011
Thanks for all the great comments on this week’s character reveal of Zoe who’s back for another iteration of SSX! She plays an integral part in the game this time around and we’re excited to reveal such a fan favorite for you all. Make sure you keep an eye out during the week of Comic Con when Senior Game Designer Sean Smillie will begin blogging about the characters.
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SSX Iconic Terrain Blog #2 - Ice Tunnels, Fissures, Single Ledges
Posted by EA SPORTS at 01:53PM on Tuesday, July, 05, 2011
In our continuing 4-part blog series looking at Iconic Terrain in SSX, Art Director Dave Taylor continues this week with a look at Ice Tunnels, Fissures, and Single Ledges. Let us know what you think and drop your comments in the EA SPORTS SSX Forums here.
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SSX Ustream Event Recap
Posted by EA SPORTS at 05:03PM on Wednesday, June, 29, 2011
EA SPORTS’ British Columbia offices hosted fans of the SSX series and active Ustream users had a chance to catch Creative Director Todd Batty’s “E3 presentation” in a made-for-the-web event recently. When we say “E3 presentation” we’re referring to the depth and scope of information as we wanted to share some but not all details on the upcoming snowboarding game.
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Iconic Terrain: Fingers, Canyons, Crevasses
Posted by EA SPORTS at 04:12PM on Monday, June, 27, 2011
Thanks to all the SSX fans for the great support and feedback following E3 earlier this month. The development team continues to work late into the evenings taking what people saw at the convention and expanding the vision into the full game. If you at home want to get a look at the presentation and demo that garnered the game seven Best of E3 Awards among 16 nominations, tune into the USTREAM Event during this week’s Community Event live from the EA Canada studio where the game is being made.
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SSX Developer Blog - Owning the Planet
Posted by EA SPORTS at 02:50PM on Thursday, June, 16, 2011
One of the cornerstones of SSX is tracks - levels, runs, peaks, mountains. Many qualities combine to create that ineffable SSX experience: the way that there are a million options, how you see new lines down every time you try a run, how great moments flow in to one another, how you round a corner to see a gorgeous vista, and many others. Creating levels like this has always been an immense challenge, but we knew from the beginning that we needed to go a step beyond: not only did we need incredible levels, we needed an incredible number of them.
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SSX Takes E3 by Snowstorm
Posted by EA SPORTS at 04:33PM on Monday, June, 13, 2011
SSX dropped into E3, carved its way into the hearts of gamers, and left leaving fans eagerly anticipating the game’s next character reveal and more gameplay to feast their eyes on. From the EA press conference where the SSX E3 Trailerwas revealed to the Roster Reveal Comic that revealed Mobyas the forth character in the game, there was plenty of buzz around the new SSX slated to release in January of 2012.
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Moby in SSX: Guinea Pig
Posted by EA SPORTS at 02:19PM on Thursday, June, 09, 2011
Moby in SSX: Guinea Pig
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Kaori in SSX: Memories
Posted by EA SPORTS at 02:13PM on Monday, June, 06, 2011
Kaori in SSX: Memories
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Elise in SSX: Born Ready
Posted by EA SPORTS at 01:55PM on Monday, June, 06, 2011
Elise in SSX: Born Ready
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Mac in SSX: Roots
Posted by EA SPORTS at 02:16PM on Monday, June, 06, 2011
Mac in SSX: Roots
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Meet Team SSX
Posted by EA SPORTS at 12:28PM on Wednesday, June, 01, 2011
Team SSX consists of the best and most cutting edge riders on the planet. Each individual rider brings a unique skill-set with them that SSX sees as invaluable. These riders have spent years crafting their skills to razor sharp perfection, either on the pro circuit known as The Tour, or privately; they are all, each one of them, trend setters, mavericks, record holders and champions in the world of snowboarding. Take some time to meet Team SSX.
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