Electronic Arts News

POSTED BY EA News ON Jan 25, 2012

Inside Reckoning: Signature Art Styles Explained


Tim Coman Art Direct at Big Huge Games and Sean Murray explain how deep lore and a signature style transport you to Amalur.

Join them as they talk you through the excitement of designing an entirely new colourful fantasy world that people haven't seen before, and a signature style that carried throughout the game and would set them apart from games in the genre.

Listen as they describe the deep consideration given to details on weaponary such as glyphs on swords and the colour of gems and how every element of the design process was key to the games narrative.

Reckoning is available to pre-order now on Origin.