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Behind Closed Doors at EA gamescom 2015 with Mirror’s Edge Catalyst

Electronic Arts

We sent our gamescom reporter Leo to behind-closed-doors presentations for some of our games.

We sent our gamescom reporter Leo to behind-closed-doors presentations for some of our games.

Watching developers present a game for the first time is indeed an unforgettable experience. After all, it was their baby, their pet project.

In order to find out how gamescom feels like for the developers, I interviewed James Slavin, Audio Director at DICE in Stockholm, right after the Behind Closed Doors presentation of Mirror's Edge.

"There're so many people here who simply love games and stand in line for hours just for a chance to try them out. What I especially like is the honesty from the people here. We're still in the pre-alpha stage and have received very helpful criticism — great feedback that we'll be incorporating into the further development of the game."

Read about the Mirror’s Edge World from Faith’s perspective on LivetoPlay.ea.com. Join the conversation by visiting us at Twitter or on Facebook.

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