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Dead Space™: Audio Developer Livestream

Get a first look at what our developers have been working on in Dead Space Audio design and production.

Creative Director Roman Campos-Oriola, Senior Producer Philippe Ducharme, and Audio Director Olivier Asselin, alongside special guest Jack Pattillo, host our latest Developer Livestream to share an early look at audio development. Hear about the studio’s philosophy for taking Dead Space’s award-winning audio design to the next level by bringing the game to today’s generation of platforms and the new Frostbite™ engine – while still remaining faithful to the iconic atmosphere, mood, and sounds you know and love.

Grab your best headphones for specific updates on:

The A.L.I.V.E. System –  your first chance to hear how the system that controls Isaac’s heart rate, breathing, and dialogue delivery will sound.

Audio Occlusion – how audio levels will be controlled through different materials and surfaces as well as projected audio down hallways.

Weapons – listen to both the original Plasma Cutter and the Pulse Rifle and the updates to these iconic sounds.

For more updates, follow Dead Space on Twitter, Facebook and Instagram or visit the official website. 

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