As Battlefield fans are busy enjoying its final piece of DLC Battlefield 3: End Game, it’s time to say goodbye to Battlefield 3 with its sequel Battlefield 4 just over the horizon.
We travelled to Stockholm to speak to Executive Producer Patrick Bach, GM Karl-Magnus Troedsson and Creative Director Lars Gustavsson about their time spent creating and refining the Battlefield franchise.
They talk about the creative freedom they had to make the game they wanted, the greatest technological challenges they faced along the way, and the fans that supported them. They also opened up about their nerves leading up to the launch of Battlefield 3, what it felt like to read the reviews for the first time, and how fan feedback helped shaped the way they approached their work.
Overall though, they agree that they’ve been proud of what Battlefield has achieved and are looking forward to the future of the franchise.