EA Play FIFA 23 F1™ 22 Madden NFL 23 Apex Legends Battlefield™ 2042 The Sims 4 Electronic Arts Home Electronics Arts Home Latest Games Coming Soon Free-To-Play EA SPORTS EA Originals Games Library EA app Deals PC PlayStation Xbox Nintendo Switch Mobile Pogo The EA app EA Play Competitive Gaming Playtesting Company Careers News Technology EA Studios EA Partners Our Commitments Positive Play Inclusion & Diversity Social Impact People & Culture Environment Help Forums Player and Parental Tools Accessibility Press Investors Latest Games Coming Soon Free-To-Play EA SPORTS EA Originals Games Library EA app Deals PC PlayStation Xbox Nintendo Switch Mobile Pogo The EA app EA Play Competitive Gaming Playtesting Company Careers News Technology EA Studios EA Partners Our Commitments Positive Play Inclusion & Diversity Social Impact People & Culture Environment Help Forums Player and Parental Tools Accessibility Press Investors

EA gamescom 2016: By The Numbers

We’ve collected a few landmark numbers that show what makes up the EA gamescom presence

EA PLAY 2016

EA gamescom 2016: By the numbers

Every year, the EA show floor at gamescom is a fascinating experience.

We’ve collected a few landmark numbers that show what makes up the EA gamescom presence 

328

Number of game stations on the floor at EA gamescom, featuring hands-on experience with Battlefield 1, Titanfall 2 and FIFA 17.

41 ,800

meters of cables used for the EA gamescom experience.

1360

Moving lights and spotlights illuminate the EA show floor.

358,400

Watts powering the EA speaker system at gamescom. 

49.9 Million

Number of total pixels on the EA show floor screens. 

120 meters

The width of all show floor screens (if they were all strung together).

21,000 ANSI lumens

Strength of light in the most powerful projectors at the EA show floor

 

Excited about gamescom? Follow our coverage during the entire show!

 

Stay in the conversation of all things EA: Read our blog, follow us on Twitter and Like us on Facebook.

Related News

Game Changer: Breakthrough Game Patching Tech Created by EA Employee

Electronic Arts Inc.
Apr 9, 2024
Hans van Veenendaal of EA has created breakthrough game patching tech which reduces patch times, saves costs, and supports sustainability.

An Update on Battlefield 2042 and Welcoming Motive Studio to the Team

Battlefield 2042
Apr 9, 2024
The Battlefield team is expanding as we look to the future of the series

Kate Kellogg's Journey Leading Gaming's Evolution at Electronic Arts

Electronic Arts Inc.
Mar 27, 2024
Kate Kellogg's journey as COO of EA Studios, delving into her leadership pathway, collaboration style, and vision for the future of gaming.