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Update #3

Fixes to DLSS and Visuals

Release Notes

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Hey Battlemages, 

Our third update goes live Monday the 11th across PC, PS5, and Xbox Series X|S, so please check out the release notes below. We continue to work to make Immortals of Aveum™ the best game it can be and we appreciate everyone who has taken the time to play, share their feedback, and send in bug reports. 

Key Fixes: 

  • Addressed DLSS compatibility issue causing blurriness for some users on PC
  • Addressed DLSS ghosting that was caused when Frame Generation is on
  • Fixed an issue where DLSS settings would not apply properly on game launch for PC
  • Improved Upscaling for better image fidelity on consoles
  • Addressed an issue with Dynamic Shader Branching, improving performance on console and PC 
  • Various Memory optimizations on console and PC

General:

  • Fixed minor bugs and progression issues 
  • Minor visual improvements and fixes throughout the game 

See the previous update’s patch notes here.