Squad Tactics: How To Win in Battlefield
2025年10月10日
The Ultimate Weapon is Squad, You Are the Attachment
Battlefield Multiplayer is built on the foundation of squad tactics. In order to win in any mode, you and your squadmates need to work together as a team.
Squad Tactics
Remember Your Role
Yes, there are a lot of gadgets and abilities for each class - knowing how your class fits into the squad is vital for overall success.
Our advice? Try to master one class to start, learning every single Gadget, Training Path and combination that leads to its preferred playstyles. Never be afraid to try the others, but when a squad is in dire straits, switch to what you know best.
The Ideal Squad: One Class Per Squad Member…
Each Class is built around a core component of a winning squad: the Assault is the often the first to the fight, the Engineer is the vehicle expert, the Recon picks off enemies behind their lines or from a distance, and the Support keeps everyone in the fight. When one member of the squad takes up one of these roles, it creates a well-rounded quartet that compliments their abilities.
Here is an example of how an ideal squad captures an objective: first, the Recon, who is set up with a nearby Supply Bag or Pouch from the Support role, spots enemies from afar and starts picking them off one-by-one. The Engineer drives their Assault and Support squadmates right onto the objective’s doorstep, blasting past obstacles and shooting down opposing vehicles. Then, while the Support player mounts their LMG and starts laying down suppressive fire, the Assault soldier cleans house and captures the objective. The Support player comes in to save the day with revives and extra health or ammo, and everyone goes home happy.
Through the various Gadgets and abilities, every class has the opportunity to help one another, so take note of these synergies and use them at will.
… But Ideals Are Not Always Best in Practice
Some situations call for doubling up on classes. Maybe there are too many enemy vehicles in the Combat Zone and not enough fellow squads shooting them down. Perhaps there are tons of new recruits gravitating towards the Assault Class, making the Support Class a desperate need across the board. Or when it comes to repairing vehicles, nobody across seven different squads thought to take up an Engineer role.
In these scenarios - and many more - it’s okay to double up on certain classes and neglect others. As a match unfolds, your squad should adapt to what the enemy team - not just one squad, but the entire team - is doing. More enemy vehicles means shifting towards the Engineer’s anti-vehicle Gadgets and, to some extent, the secondary roles that Recon and Support have. Pinned back in your own headquarters? Then it’s time to break out the Assault Class with Spawn Beacons and Pathfinder Recon Class to flank the opposition.
Go with the flow of the match, and the path to victory will become clear, even if it is completely unconventional.
Voice, Text or Ping - Communication is King
There are three main ways of sharing information in-game: the ping wheel allows you to not only give direct spots of enemies, but also pre-set callouts for help, while you always can use text or voice chat to communicate with your squad (provided you continue to follow Community Guidelines and play nice!).
A squad that consistently communicates with each other using these methods is bound for success, although it doesn’t have to always be serious codespeak. Simply calling out positions, deciding on objectives and asking for help is more than enough chatter about the game during your usual in-game conversations.
Use Multiple Attack Angles Against Vehicles and Objectives
The larger the mode, the more important it is to have more than one way of conquering an objective or bringing down an enemy vehicle. While some classes are the primary role player for this - the Assault Class for objectives and Engineers for vehicles - all four classes can play a part in tackling larger challenges.
For an objective, an infantry offensive led by the Assault Class may not be enough to wrest control of a Conquest zone. That’s when an Engineer rolls in with a tank or jet, the Recon surgically cuts through the opposition, and the Support keeps everyone supplied.
Against a vehicle, every class has an anti-vehicle measure as an equipable Gadget. One unique interaction is between the Recon’s Laser Designator and Tracer Dart with the Engineer’s lock-on capable Launchers: tagging a vehicle with the Laser or a Tracer speeds up lock-on times for these Launchers, making them more effective in taking down heavy machinery.
Most Important Tip: Remember to Revive
Above all other advice across Battlefield, reviving squadmates is a critical part of tactics that lead to wins. It also prevents someone’s K/D ratio from going down, should it be something you or your squad deeply cares about.
Reviving others goes beyond the Support Class, although they do have the ability to revive all teammates, not just the three other members of their squad, and have a wealth of healing tools at their disposal. Regardless of Class, any opportunity you or your squad has to revive a fellow squadmate should be taken within reason. Dragging your squadmate to safety before reviving is a good practice, and it’s okay to stop reviving when danger is sensed, then continuing when the coast is clear.