Motive Studios welcomes Kim Swift to its team
Kim Swift joins our team of amazingly talented people working on our new IP and Star Wars™ projects.
The Future of EA Star Wars™ Games
Motive is building new, original IP for EA, and is also collaborating with DICE on the next installment of Star Wars Battlefront.
A Motivation for Excellence
There's always a motive. Whether we're charting new territory or uncovering a hidden secret, we're all driven by something. Here's what drives us:
Our journey in developing new games is just as enriching and surprising as the player's experience in those games.
At their heart, games should be fun. We believe they can also help players think differently about the world around them for the better.
There’s a certain feeling a player has when they’re deep into the rhythm of a captivating game. That unique state of play - that’s what we’re after.
We're pioneers striving for perfection. We commit to finding the best talent to create the highest-quality games possible.
Life at Motive
We are passionate, creative collaborators, seeking to connect the world through play. We aren't afraid of taking the risks that make for unforgettable games.
"Everyone in this industry has a motive, an idea they want to bring to life, a new idea they'd like to see in a game. It’s what’s so great about this industry."
Paola has a vast amount of experience working on nearly every aspect of games, including production, creative, analytics and UX. As a Producer, she is passionate about leading a team at the intersection of art and science to create a high-quality experience that players can enjoy – on time, of course.
An influential figure in the industry, Kim’s impressive portfolio includes working on industry hits such as Valve’s Portal and Left 4 Dead 1 & 2. As Design Director at Motive, she strives to push the boundaries of innovation and technology and create new gaming experiences that capture players’ imagination.