Battlefield™ 6

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Battlefield™ 6

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Battlefield™ 6
Guides

Maps

10. oktober 2025

A tank crashes through a collapsing building amidst explosions in Battlefield 6, with debris flying and soldiers nearby.

At launch, Battlefield 6 will have nine maps broken up within five theaters of war: Cairo, Gibraltar, Tajikistan, Brooklyn and Legacy. Within those nine maps are 25 Combat Zones, hand-crafted versions of each map tailored to each available Multiplayer mode.

For example, when you play the mode Conquest on Siege of Cairo, you will drop into the “Exit Strategy”  Combat Zone, the largest version of Siege of Cairo. Exit Strategy includes, among other areas, three Combat Zones within it: Scarab House, Tajir Alley and Chokepoint. However, the placements of objects, how destruction is used, and other factors will differ when playing that same area in Domination. There is even further detail to how each Combat Zone is structured depending on the mode, so that one Combat Zone may be the backdrop for multiple modes (albeit slightly offered to fit that mode).

The team has taken great care to ensure that Combat Zones feel notably different so that each playspace fits the mode you’ve selected when it comes to scale, intensity, and tactical options. 

In addition to two brand-new maps previously announced for Season One, as well as even more maps to come in 2026, the following maps will be available at launch for Battlefield 6:

Cairo Theater of War

Siege of Cairo:

A destroyed city street in Cairo.

Prepare for intense urban combat on the streets of central Cairo. In Siege of Cairo, combat is a game of cat and mouse between infantry and tanks. Fight in alleys, duck in and out of buildings, and always watch your six.

Conquest version of Siege of Cairo: Exit Strategy, user interface showing blue and red team zones, objectives, and player deployment options.

(Above: Conquest version of Siege of Cairo: Exit Strategy.)

New Sobek City:

A dusty construction site with unfinished buildings.

Brave the heat as infantry, advance the frontline in a tank, or take to the skies in an attack helicopter. Set in a construction yard on the outskirts of Cairo’s suburbs, New Sobek City wages all-out war across construction sites and massive sand dunes.

Conquest version of New Sobek City: Quicksands, user interface showing blue and red team zones, objectives, and player deployment options.

(Above: Conquest version of New Sobek City: Quicksands.)

Gibraltar Theater of War

Iberian Offensive:

The forested edge of a village, with explosions and fire erupting in the background.

Sprint through Gibraltar’s winding streets, stalk its alleyways, dodge heavily-armored tanks, and tear through buildings–Iberian Offensive has many ways to secure a tactical advantage.

Conquest version of Iberian Offensive: King’s Battery, user interface showing blue and red team zones, objectives, and player deployment options.

(Above: Conquest version of Iberian Offensive: King’s Battery.)

Saints Quarter:

A quaint village street flanked by vine-covered buildings.

A close-quarters combat map designed for fast-paced infantry-only fights, set around a fountain flanked by destructible buildings in Gibraltar’s Old Town.

Domination version of Saints Quarter: Contact Shot, user interface showing uncaptured zones and player deployment options.

(Above: Domination version of Saints Quarter: Contact Shot.)

Tajikistan Theater of War

Mirak Valley:

Trenches cut through a war-torn village.

A prime destination for all-out warfare, Mirak Valley is the largest map at launch–a massive war-torn landscape filled with every type of vehicle.

Conquest version of Mirak Valley: River’s Edge, user interface showing blue and red team zones, objectives, and player deployment options.

(Above: Conquest version of Mirak Valley: River’s Edge.)

Liberation Peak:

The burned down remains of a small village at the base of a snowy mountain range.

Welcome to Tajikistan’s glorious mountainside. This vast rocky terrain provides cover for jets and helicopters during aerial dogfights, or a height advantage for infantry and tanks.

Conquest version of Liberation Peak: Ridge 13, user interface showing blue and red team zones, objectives, and player deployment options.

(Above: Conquest version of Liberation Peak: Ridge 13.)

Brooklyn Theater of War

Manhattan Bridge:

A city street, flanked by brownstones, leading to a bridge underpass.

Engage in close-quarters gunplay on the streets, take to the skies in an attack helicopter, or change the flow of combat with large scale destruction.

Conquest version of Manhattan Bridge: Olympia, user interface showing blue and red team zones, objectives, and player deployment options.

(Above: Conquest version of Manhattan Bridge: Olympia.)

Empire State:

A street blocked off by emergency services while a New York City bridge burns in the background.

Empire State is an infantry-only map featuring explosive engagements spanning alleys, rooftops, and the iconic streets of Brooklyn, New York.

Conquest version of Empire State: Columbia, user interface showing blue and red team zones, objectives, and player deployment options.

(Above: Conquest version of Empire State: Columbia.)

Legacy Theater of War

Operation Firestorm:

A burning oil field with massive plumes of black smoke rising into the air.

The classic Battlefield 3 map returns. Fight for control of a burning oil field with infantry, tanks, helicopters, and jets.

Scorched Earth - Conquest / Escalation

Conquest version of Operation: Firestorm: Scorched Earth, user interface showing blue and red team zones, objectives, and player deployment options.

(Above: Conquest version of Operation: Firestorm: Scorched Earth)

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