F1® 25
Atualizações do jogo

F1® 25: 2026 SEASON PACK – V1.20 – PATCH NOTES

3 de junho de 2026

The F1® 25: 2026 Season Pack has officially launched, and you can find everything you need to know about it here, along with the new teams, new driver line-ups, plus new rules and regulations. There are a number of improvements coming for F1® 25 that everyone can enjoy. Let’s dive in.

v1.20 Patch Notes

Additions

  • Added content for Season 7 Podium Pass.
  • Added former F1® Esports Series Champion Frederik Rasmussen as a playable Avatar.

Supersampling Technology Updates

  • Added PSSR2 support to PlayStation®5 Pro for sharper visuals and better performance.
  • Updates and stability improvements for AMD FSR™ including improved compatibility with Redstone driver overrides.
  • Updated Intel® XeSS and XeFG to version 3.

Wheels & Controllers

  • Added Fanatec® SDK support on Xbox for LSB/RSB button and LED displays on compatible wheels
  • Removed restrictions on Wheel Rotation for Xbox players with Fanatec®, MOZA, Turtle Beach and Logitech Pro/RS50 wheels.
  • Added support for the Nacon Revosim RS Pure on PlayStation®5
  • Added support for the Cammus C12 wheel & LC100 pedals.
  • Fixed an issue where altering Brake and Differential settings with a player-mapped button could cause the value to be incorrect.

Career

  • Fixed an issue in Career modes where selecting "Show Sprint Results" would not show the correct race results.
  • Fixed an issue is My Team Career where the player could have the incorrect tyre allocation after changing drivers from the previous race weekend.

Multiplayer

  • Fixed an issue in Spectator mode which would cause alignment issues on the timing tower during overtakes.
  • Fixed an issue in Splitscreen where Player 2's screen would frequently not show rain droplets on the camera.
  • Fixed an issue in Splitscreen to improve graphical quality of Player 2's screen when using certain Anti-Aliasing settings.

Customisation

  • Fixed an issue in Customisation where the "Copy from Another Design" option is not visible if you've only got one other design.
  • Fixed an issue in Customisation where the "Randomise Design" option did not always create a random design.

Misc

  • Fixed an issue where the "Achieve Your Expected Position" milestone goal did not progress.
  • Fixed an issue where the Delta Time could still be visible in some game modes after turning it off in the settings.
  • Various UI and Stability Improvements.

Check-in with our ‘Engineers’

Whether it’s on the EA Forums, r/F1Game on Reddit, or across our social media pages, thank you for making your voice heard by contributing to the F1® 25 discussion so far.

Be sure to keep an eye on the Community-Raised Issues thread. This post on the EA Forums serves as the go-to place to stay up-to-date on some of what the development team is working on in relation to bugs and issues raised by you, the community. This thread will be updated regularly between patches. To be notified of these changes, sign-in to the EA Forums and tap the bell in the top-right corner of the post.

If you would like to take the time to log a bug, please do so on our dedicated Technical Issues & Bug Reports page on the EA Forums, where a member of our team will get back to you. You can find the best bug reporting process by clicking here.

We also have a number of support guides for F1® 25 including a PC Troubleshooting Guide and tips for setting up F1® 25 to work in Virtual Reality and Triple Screens on PC. These can be found in the F1® Game Info Hub on EA Forums.

To keep up-to-date on all the other F1® 25 news, be sure to follow us across social media. Links to these profiles and other useful information can be found here.