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SEED is a new R&D organization within Electronic Arts whose purpose is to explore new technologies and the creative opportunities that they enable for our future games. Our areas of research include, but are not limited to, virtual reality, procedural content generation, deep learning, realistic characters and how we build and render completely new game worlds.

We collaborate with world class teams all across Electronic Arts such as Battlefield, Mass Effect, Need for Speed, Star Wars and Dragon Age, as well as the Frostbite Engine team and upcoming new games and IPs.

SEED is expanding its Prototype team at our Stockholm office exploring new and exciting interactive experiences and potential new approaches to how we build & drive content. We are currently focusing on active prototype development and actively engaging with game teams across EA.

We are looking for a Software Engineer - a forward-thinking engineer with experience working alongside designers and artists and a passion for production systems.

Ideal candidates have a passion for creatively solving problems in new and interesting ways. You're the first person to volunteer for the hardest challenges and you thrive when being challenged. But you also don't mind doing what ever it takes to reach the desired goal, even if that sometimes might require writing boilerplate code for example. You are someone who are deeply familiar with best practices, existing software, tools and never shy away from using what someone else has already done in order to reach the goal as fast as possible.

You will collaborate and work hand-in-hand with other engineers, designers and tech artists and be a key contributor in quickly creating proof-of-concept prototypes. We want passionate, creative, communicative and committed people. We also expect our employees to be involved and self-driven, and in return we provide great autonomy and true influence.

Things we like to see at SEED

  • Ability to solve problems across a variety of systems (network, gameplay, AI, audio)
  • Taking an idea from start to finish on your own
  • Previous experience working with game engines and developing games for modern platforms
  • Strong C# development experience
  • C++ experience
  • Working in a highly collaborative and creative environment
  • Ability to quickly adapt to new technologies and tasks
  • Excellent verbal and written communication skills
  • Willingness to actively share knowledge throughout the team

Good to have experience with

  • Prototyping, and able to quickly sketch out ideas before diving into implementation
  • Developing and exploring new systems
  • AR / VR development
  • Using multiple engines and tools
  • Sound, AI, and or networking


  • The sky is the limit of your ideas. Pursue dreams and start working on making them come true.
  • We only hire nice people. We look after each other and come from diverse backgrounds.
  • You work from where you have the greatest opportunity of reaching your goals.
  • You're in charge of your time. We value passion, impact and results over hours.
  • You're encouraged to share your work, publish, open source and speak at conferences.
  • Each project is unique. We need you to use your imagination and push boundaries.
  • Each person is unique. We offer individual coaching and support to help you reach your own full potential.
  • You will be part of shaping the future of interactive entertainment.

What’s in it for you?

We take care of our staff! In addition to relocation and a competitive compensation package we will offer you:

  • Annual bonus
  • EA stock
  • Flexible work hours
  • Occupational pension
  • 10 free EA games per year
  • Free massages
  • A variety of sports activities and health care allowance.
  • We have a collective bargain agreement with Unionen and Sveriges Ingenjörer.

We respect and value our employees’ personal lives. A good work-life balance is essential to our long-term success! We look forward to receiving your application!  

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