SEED is a new R&D organization within Electronic Arts whose purpose is to explore new technologies and the creative opportunities that they can enable for our future games. Our areas of research include, but are not limited to, virtual reality, procedural content generation, game AI using deep learning, creating truly realistic characters and how we build and render completely new game worlds.
We collaborate with world class teams all across Electronic Arts such as Battlefield, Mass Effect, Need for Speed, Star Wars and Dragon Age, as well as the Frostbite Engine team and upcoming new games.
SEED is looking for a Research Engineer with a specialization in deep learning. We are currently focusing on deep reinforcement learning and generative models.
As a Research Engineer working in the deep learning team we expect you to have a passion for the subject.
In that case, continue reading.
We think that you are an open and curious person who is eager to learn and teach. You get a kick out of transforming bleeding-edge ideas from research papers into implementations, evaluating and experimenting with them, adapting them to real use cases for gaming. As this is a fairly small team, we expect you to be ready to not only to take initiative, but also to work hands-on in our projects.
We take care of our staff! In addition to a competitive compensation package we will offer you:
We look forward to receiving your application!
We will review applications continuously. Apply online with a resume and cover letter in English. We look forward to receiving your application!