SEED is an R&D organization within Electronic Arts whose purpose is to research and develop the future of interactive entertainment and games. Our areas of research include virtual and augmented reality, how to build the game worlds of the future, procedural content generation, and deep learning, i.e. neural networks and other machine learning techniques applied to game AI and game design.
We collaborate with game franchises like Battlefield, Mass Effect, Need for Speed and Dragon Age, as well as games such as Star Wars: Battlefront, Mirror’s Edge: Catalyst and EA Sports FIFA.
SEED is looking for a Systems Engineer, specializing in distributed systems, continuous integration and deployment, tools, and cloud computing.
As a Systems Engineer you will be working with all of SEED, teams such as Deep Learning, Future Worlds and Virtual Humans. You will help design and build the frameworks needed for large compute loads as well as the infrastructure and systems required for large distributed simulation and gaming platforms. More specifically we expect you to:
We work in small teams, and we expect you to not only to take initiative, but also to work hands-on in our projects.
We take care of our staff! In addition to a competitive compensation package we will offer you:
We respect and value our employees’ personal lives. A good work-life balance is essential to our long term success!
We look forward to receiving your application!