SEED is a new R&D organization within Electronic Arts whose purpose is to explore new technologies and the creative opportunities that they enable for our future games. Our areas of research include, but are not limited to, virtual reality, procedural content generation, deep learning, realistic characters and how we build and render completely new game worlds.
We collaborate with world class teams all across Electronic Arts such as Battlefield, Mass Effect, Need for Speed, Star Wars and Dragon Age, as well as the Frostbite Engine team and upcoming new games and IPs.
We are looking for a Senior Research Engineer to join an expanding team in Stockholm working on applications of deep learning and related techniques for use in interactive entertainment. Areas we are researching include game AI, emergent behaviour, animation, computer vision, voice generation, and generative models.
You will work hand-in-hand with other researchers and software engineers. We want passionate, curious, communicative and committed people. We also expect our employees to be involved and self-driven, and in return we provide great autonomy and true influence.
What skills does SEED seek?
We seek an open and curious person who is eager to learn and teach. You get a kick out of taking bleeding-edge ideas, investigating and adapting them to real use cases for gaming. This is a diverse team with big ambitions, and we expect you to work with a wide range of tasks as well as taking initiative.
Good to have:
You're encouraged to share your work, publish, open source and speak at conferences.
We take care of our staff! In addition to relocation and a competitive compensation package we will offer you:
We respect and value our employees’ personal lives. A good work-life balance is essential to our long-term success! We look forward to receiving your application!