F1® 25
Game Updates

F1® 25 - v1.11 - PATCH NOTES

August 15, 2025

Several community-raised issues have been addressed in the latest title update for F1® 25. Also, the latest news on a scheduled computer-controlled (AI) enhancement. 

Patch v1.11 will begin rolling out at 10am UTC on Monday, August 18. Please ensure your PC or console is connected to the internet in order to receive the update.

Lando Norris racing against a Mercedes-Benz at Monza

v1.11 Patch Notes

Highlights

  • Fixed an issue at Monaco which was preventing the two pitstop rule from being enforced correctly
  • Track Limit rules in Time Trial have been tightened to reduce the instances of minor infractions going unpunished

Season Two Content

  • Scenario Event: Sprint Race Revisited #2 - Miami 2025 (Aug 20 - Sep 17)

More information on what to expect with this Scenario Event can be found by clicking here

Vehicles

  • Fixed an issue where brake & wet weather lights were not visible when Path Tracing was turned on (PC only)
  • APXGP cars now use the correct Mercedes engine audio in all game modes
  • Added DRS Indicator light to the steering wheel of the APXGP cars
  • Fixed an issue where a fully damaged Red Bull front wing would not visually appear fully damaged

Career

  • Made improvements to the balancing of some Facility Upgrades in My Team career

Multiplayer

  • Fixed an issue in multiplayer lobbies where if the host switches car category the Select Livery tab may not appear for others in the lobby

Peripherals (Wheels/Controllers)

  • Added support for the Turtle Beach VelocityOne™ Race KD3 Racing Wheel & Pedals, Turtle Beach VelocityOne™ F-RX Formula Wheel & Turtle Beach Racer Wireless Racing Wheel

Audio

  • Fixed an issue where the Engineer could tell you the wrong name for another driver entering the pits

UI

  • Moved "Time Remaining" below the "Best", "Previous" and "Delta" UI elements during Qualifying Sessions. These elements can also now be moved in the OSD customisation menu

Miscellaneous

  • Tyre compounds have been updated at Montreal, Silverstone and Spa to match their real-life counterparts
  • Fixed a number of minor issues with the placement and appearance of numbers and sponsors in the Decal Editor
  • Various other UI improvements
  • General stability improvements

Konnersport car in the pit with the crew changing tyres

Computer-Controlled Drivers (AI) Update

Thank you for the feedback you continue to share in relation to AI acceleration/out-of-corner traction and wet weather performance in the dedicated EA Forums thread

Providing the development team is satisfied with the result, an enhancement to the AI aimed at addressing these characteristics is scheduled for release alongside Season 3 in mid-September

More details will be shared once the update is available.

Check-in with our ‘Engineers’

Whether it’s on the EA Forums, r/F1Game on Reddit, or across our social media pages, thank you for making your voice heard by contributing to the F1® 25 discussion so far.

Be sure to keep an eye on the Community-Raised Issues thread. This post on the EA Forums serves as the go-to place to stay up-to-date on some of what the development team is working on in relation to bugs and issues raised by you, the community. This thread will be updated regularly between patches. To be notified of these changes, sign-in to the EA Forums and tap the bell in the top-right corner of the post.

If you would like to take the time to log a bug, please do so on our dedicated Technical Issues & Bug Reports page on the EA Forums, where a member of our team will get back to you. You can find the best bug reporting process by clicking here.

We also have a number of support guides for F1® 25 including a PC Troubleshooting Guide and tips for setting up F1® 25 to work in Virtual Reality and Triple Screens on PC. These can be found in the F1® Game Info Hub on EA Forums.

To keep up-to-date on all the other F1® 25 news, be sure to follow us across social media. Links to these profiles and other useful information can be found here.