• Release Notes Update #3 Fixes to DLSS and Visuals

    Hey Battlemages, 

    Our third update goes live Monday the 11th across PC, PS5, and Xbox Series X|S, so please check out the release notes below. We continue to work to make Immortals of Aveum™ the best game it can be and we appreciate everyone who has taken the time to play, share their feedback, and send in bug reports. 

    >

    Key Fixes: 

    • Addressed DLSS compatibility issue causing blurriness for some users on PC
    • Addressed DLSS ghosting that was caused when Frame Generation is on
    • Fixed an issue where DLSS settings would not apply properly on game launch for PC
    • Improved Upscaling for better image fidelity on consoles
    • Addressed an issue with Dynamic Shader Branching, improving performance on console and PC 
    • Various Memory optimizations on console and PC

    General:

    • Fixed minor bugs and progression issues 
    • Minor visual improvements and fixes throughout the game 

    See the previous update’s patch notes here.

    Manage your cookie preferences