Hey race fans!
The Real Racing 3 team has a lot in store for you this year. We have been building up to some incredible things and are excited to announce a new feature launching with this update (8.5: Le Mans + Formula E), giving our players more options for strategic racing with Motorsports Tuning and Drivers.
Following feedback from our players on our 2019 F1 Season, we are introducing this new, authentic system for Motorsports cars. Tuning and Drivers better represent how a motorsports team works together to optimize their car and take the checkered flag. Plus, you can now race as your favorite motorsports teams through multiple Special Events!
Choosing Drivers allows players to select a team, a driver, and “level them up” by competing in events and earning experience points (XP). This will give a deeper integration and freedom for players to experience the game, keep their favorite drivers, choose how and when to level them up, and still earn cars for their in-game collection.
Tuning and Drivers replace Upgrades. In 8.5, Tuning will be available in Special Events such as Race Days. Similar to the way you are used to playing, players will need a set amount of car power (or PR) in order to complete the event. This includes your Tuning and Driver stats. Levelling up your Driver will reduce the amount of Tuning needed for events.
Earn a Motorsports car in a Special Event, then race it again in future events. Tune your car for each Special Event you enter and improve your car’s in-race performance. Note that the performance increase from Tuning is specific to each Special Event.
Tuning will consist of 4 stats: Top Speed, Breaks, Acceleration and Grip.
Team Select
Cars using Tuning can be used in multiple Special Events. For example, players can choose the same Formula E car they used in the 8.5 Berlin e-Prix in the 8.6 Formula E event that will be coming soon. An additional Endurance event will also be coming in 8.6 for your Le Mans collection.
Driver Select
Players choose a driver once they have selected a car.
Tuning screen
There are 4 tuning categories:
Each category corresponds to a Car Stat
Graph
When you tune your car, you will see a graph. The graph represents the current state of the player's tuning and some other information.
The lines show:
All four Power Tunes contribute to the average. If a player were to tune each stat in a stepwise fashion, one at a time, you would get a balanced tune. However, players need not tune in this way. Instead, players can change the balance of car performance for each Special Event.
For example, for Le Mans, tuning the Gearbox over the other features increases the car’s Top Speed to take advantage of the straights. As always though, overall performance is a balance of all factors. This choice overweights top speed, but braking is underweighted, so the overall balance and average might end up lower.
Stat Bar
Choose a driver and get behind the wheel of a Motorsports car, then improve their abilities as you drive - a new way to permanently boost your car’s performance.
As with existing Drivers, Drivers replaces Customisations:
Driver Select
When entering a Special Event that uses the new car power system, players choose a driver for the car they select
Drivers and Car Stats
Earning Driver XP
Drivers earn XP by driving
Levelling up the Driver
Once the driver has enough XP to reach the level threshold, the driver can be Levelled Up
More Driver and Team improvements coming soon! Keep an eye out here for more info and insights and keep racing!
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