Home Electronics Arts Home Forums News Store Register for Closed Beta Forums News Store Register for Closed Beta iOS Android iOS Android

Visit the Web Store for Your Free Gungan Phalanx Shards

Kit Reveal - Cere Junda

Emperor's Demise Event

UNIT NAME: Cere Junda

ALIGNMENT: Light

CATEGORIES: Support, Scoundrel, Unaligned Force User, Leader

 


ABILITIES:

BASIC: Keep Fighting

Final Text: Deal Physical damage to target enemy. All Unaligned Force User allies gain Tenacity Up for 2 turns and all allies gain Accuracy Up for 2 turns.

SPECIAL 1: Force Barrier (Cooldown: 5)

Final Text: All allies gain 10% bonus Protection for 2 turns. Gain an additional 5% bonus Protection for each active Jedi ally and 10% bonus Protection for each active Dark Side or Light Side Unaligned Force User ally for 2 turns. All Unaligned Force User allies gain Defense Up for 2 turns.

The weakest Dark Side or other Light Side Unaligned Force User ally gains Damage Immunity for 1 turn.

SPECIAL 2: Determined Assault (Zeta) (Cooldown: 10)

Final Text: Deal Physical damage to target enemy, plus bonus damage equal to 10% of the target's Max Health (max 200%) for each turn an enemy has taken during this encounter. This ability starts on cooldown and can't be evaded. All Unaligned Force User allies gain Defense Penetration Up for 3 turns.

The weakest other Light Side Unaligned Force User ally recovers 50% Health.

UNIQUE 1: Unity Through Adversity

Final Text: At the start of battle, Cere gains 20% Tenacity for each Dark Side Unaligned Force User ally, 20% Max Protection for each other Light Side Unaligned Force User ally, and 20% Defense for each Jedi ally.

If all allies are Dark Side or Light Side Unaligned Force Users and there are no Galactic Legend allies at the start of battle: At the end of each of her turns, Cere's cooldowns are increased by 1. Whenever an enemy takes a turn, her cooldowns are decreased by 1.

LEADER: Rekindle (Zeta, Omicron)

Final Text: All allies have +20% Defense, Max Health, and Max Protection, doubled for Unaligned Force User allies. At the start of each encounter, all Unaligned Force User and Jedi allies gain Protection Up (50%) and Tenacity Up for 2 turns.

If all allies are Dark Side or Light Side Unaligned Force Users and there are no Galactic Legend allies at the start of battle: Until an ally takes their first turn, whenever an enemy starts their turn, all Unaligned Force User allies gain 5% Critical Chance, Critical Damage, and Offense (stacking) until the end of battle. While allies have Accuracy Up, they have +50% Critical Damage. All other Unaligned Force User allies gain 5% Turn Meter whenever another Unaligned Force User ally takes damage from an enemy.

While in Grand Arenas: If all allies are Dark Side or Light Side Unaligned Force Users and there are no Galactic Legend allies at the start of battle: All allies gain 30% Max Health and Max Protection and are immune to Ability Block and Daze. At the start of each encounter, all Unaligned Force User and Jedi allies gain Protection Up (75%) instead. For each instance of damage any Unaligned Force User ally deals to an enemy, they gain 10% Offense (stacking) for 2 turns. Until an ally takes their first turn, whenever an enemy starts their turn all Unaligned Force User allies gain an additional 10% Critical Chance, Critical Damage, and Offense (stacking) until the end of battle. Whenever an ally dispels a debuff, they recover 15% Health and Protection and gain Advantage for 2 turns. Whenever an ally dispels a buff, they recover 15% Health and Protection and at the end of their turn, they gain Foresight for 2 turns.

 


Key Attributes:

  • Benefits from having a slow team
  • Unaligned Force User synergy helps kit come together
  • Foundationally works well with Cal Kestis 
  • We cannot stress enough that Cere benefits from your opponent taking turns first

 

Inspiration:

  • This version of Cere Junda is taken entirely from her appearance in the game Jedi: Fallen Order from Respawn Entertainment
  • Cere’s ability Determined Assault is taken from when she used (Spoiler) Second Sister’s lightsaber to distract a foe who was about to strike down Cal Kestis in Jedi: Fallen Order
  • And Force Barrier is paying homage to the moment she held back this same foe from striking her down moments later
  • Cere’s Leader ability Rekindle is inspired by her motivation to rebuild the Jedi order through finding people like Cal Kestis and other Force users
  • Cere was designed alongside and in conjunction with Cal Kestis, ensuring that both characters synergized with one another

 

Strategy Tips:

  • Cere and her team benefit from being slower than their opponent. One of those benefits is stacking Critical Chance, Critical Damage, and Offense the more turns the enemy takes prior to Cere’s team taking their first turn.
  • Cal Kestis, Ahsoka Tano (Fulcrum) and Rey (Scavenger) work well under Cere, especially with Cere’s Omicron, because they deal multiple instances of damage. This combined with the stacking statistical benefits of the leader allow them to deal high burst damage.

Download Today!

The #1 Star Wars mobile game of all-time!

Now Available

Related News

May Calendar Preview

Star Wars™ Galaxy of Heroes
Apr 29, 2024
May Calendar Preview

Kit Reveal - Jar Jar Binks

Star Wars™ Galaxy of Heroes
Apr 25, 2024
Kit Reveal - Jar Jar Binks

Kit Reveal - Gungan Phalanx

Star Wars™ Galaxy of Heroes
Apr 9, 2024
Kit Reveal - Gungan Phalanx