Kit Reveal: Quiggold
July 14, 2025
UNIT NAME: Quiggold
ALIGNMENT: Dark Side
CATEGORIES: Tank, Pirate, Scoundrel, Order 66 Raid
Key Attributes:
- Quiggold has strong synergy with Captain Ithano and other Pirates that are yet to come.
- Tank for the Pirates
- His Territory Battle Omicron “Prayer Necklace” significantly bolsters Quiggold’s Defense, Pirate allies can't be critically hit, take reduced damage, and the first time any Pirate ally loses 50% of their Health, they dispel all debuffs on themselves and gain Damage Immunity.
- His Basic “Deck Sweeper” allows Quiggold to steal Taunt from all enemies, while his Special “Buccaneer” lets him steal Foresight and Tenacity Up and grants them to his fellow Pirate allies.
Inspiration:
- In The Force Awakens, Quiggold and Captain Ithano were the pirates Finn joined up with right before the First Order attacked Maz’s Castle on Takodana.
- Quiggold always carried a set of prayer beads made from hyperdrive plotter pins, and he would rub them in moments of stress.
- When it came to his weapon, we very much took inspiration from the action figure with Quiggold’s heavy repeating blaster “Deck Sweeper”. Just look at how big that thing is, just run and get out of its way 🙂
Strategy Tips:
- Be aware when facing teams that can inflict Buff Immunity, as that will impact his stealing Taunt and buffs.
- Spend his stacks of Profit wisely as some of the buffs that he gains such as Bulwark, Retaliate, and Stun Immunity rely on the amount of stacks that he has.
- When using his Buccaneer Special ability, focus on targeting Sith because this ability has additional effects against them.
FAQ:
- How do I unlock Quiggold?
- Marquee event starting 11am Pacific on July 15
ABILITIES:
Basic - Deck Sweeper
Final Text: Steal any Taunt from all enemies and resets its duration; if no Taunt was Stolen and if Quiggold had 2 or more stacks of Profit, he consumes 2 of them and Taunts for 1 turn.
Special 1- Buccaneer (Cooldown - 4)
Final Text: Steal any Foresight and Tenacity Up from all enemies, grant them to all Pirate allies, and reset their duration. Deal Physical damage to all enemies, then inflict Tenacity Down and Blind for 1 turn on all enemies. This attack can't be evaded. If Quiggold had 5 or more stacks of Profit , consume 5 of them and inflict 1 stack of Damage Over Time for 2 turns and remove 50% Turn Meter from the target enemy, which can't be resisted. This stack of Damage Over Time and Turn Meter removal is doubled if the target enemy is a Sith. If no buffs were Stolen, all Pirate allies gain Defense Up and Protection Up (50%) for 2 turns.
Unique 1 - First Mate (Zeta)
Final Text: At the start of battle, Quiggold Taunts for 2 turns and gains 10% Defense, Max Health, and Max Protection for each Pirate ally. If the ally in the Leader slot is a non-Galactic Legend Light Side Pirate Support, this Taunt can't be dispelled or prevented, and Quiggold gains double those stat increases. Whenever Quiggold's Health drops below 50%, he gains Defense Up and Protection Up (50%) for 2 turns. Whenever Quiggold resists a debuff, he gains 1 stack of Profit (max once per turn). Whenever Quiggold Taunts, he gains 1 stack of Bulwark (max 5 stacks) for every stack of Profit for 2 turns. Quiggold is immune to Stun if he has 5 or more stacks of Profit.
Unique 2 - Prayer Necklace (Zeta)(Omicron)
Final Text: At the end of each of his turns, if Quiggold is Taunting, he gains 1 stack of Retaliate (max 5 stacks) for every 2 stacks of Profit for 1 turn which can't be copied. If the ally in the Leader slot is a non-Galactic Legend Pirate (excluding himself) and Ithano is an active ally, the first time Quiggold is defeated, consume all stacks of Profit on him and all Pirate allies recover 50% Max Health and Max Protection and gain Damage Immunity for 1 turn, which can't be copied, dispelled, or prevented.
While in Territory Battles:[-][/c] Quiggold starts the battle with 5 stacks of Profit and gains 250% Defense and 50% Tenacity. While Quiggold is active, and if at the start of battle there is no Galactic Legend ally and all other allies are Pirates, enemies defeated by Pirate allies can't be revived and all Pirate allies have 50% Max Health and Max Protection, can't be critically hit and take 30% reduced damage.The first time any Pirate ally loses 50% of their Health, they dispel all debuffs on themselves and gain Damage Immunity for 2 turns, which can't be copied, dispelled, or prevented (this can only occur once per battle for each Pirate ally).