EA Play FIFA 23 F1™ 22 Madden NFL 23 Apex Legends Battlefield™ 2042 The Sims 4 Electronic Arts Home Electronics Arts Home Latest Games Coming Soon Free-To-Play EA SPORTS EA Originals Games Library EA app Deals PC PlayStation Xbox Nintendo Switch Mobile Pogo The EA app EA Play Competitive Gaming Playtesting Company Careers News Technology EA Studios EA Partners Our Commitments Positive Play Inclusion & Diversity Social Impact People & Culture Environment Help Forums Player and Parental Tools Accessibility Press Investors Latest Games Coming Soon Free-To-Play EA SPORTS EA Originals Games Library EA app Deals PC PlayStation Xbox Nintendo Switch Mobile Pogo The EA app EA Play Competitive Gaming Playtesting Company Careers News Technology EA Studios EA Partners Our Commitments Positive Play Inclusion & Diversity Social Impact People & Culture Environment Help Forums Player and Parental Tools Accessibility Press Investors

Instant Replay # 2 – Molten Rock and a Hard Place

Brad Pidgeon

2012-04-16

My major takeout from the weekend of gaming was that volcanoes and snow just do not mix.
Instant_Replay_News_Image.jpg

My major takeout from the weekend of gaming was that volcanoes and snow just do not mix.

Along with some Battlefield 3 multiplayer (mostly spent being a very inaccurate bullet hose/easy target), most of my weekend was attempting to conquer the SSX World Tour which I am happy to say that I managed to do in exceptionally average style!

Anyone who has skied or snowboarded can agree that the slightest bumps can throw you off course. SSX has done this well, and on one Deadly Descent in particular you could make an argument that they'd done it "too well"…

Kilimanjaro *shudder*

A dark, twisted evil mix of chasms of molten lava, claustrophobic tunnels and knife edged lines make for one hardcore snowboarding challenge. I didn't count how many times I had to hit "restart drop" but it would have been in the dozens!

It reminded me of a favourite Simpsons quote from the "Radioactive Man" episode…

Director: We've got to do the "jiminy jillikers" scene again, Milhouse.
Milhouse: [quietly angry] But we already did it. It took seven hours, but we did it. It's done!.
Director: Yes...but we've got to do it from different angles! Again and again, and again and again and again!.
Milhouse: Aah! [gets dragged out screaming].

Evil, evil run…

The New Zealand region though was my absolute favourite. Anything where you can jump off a dam then grind down the other side is an instant winner in my books.

What was your favourite run in SSX?

- Pidgeo

Related News

Breaking Barriers: How an EA/Berklee Partnership is Empowering Equity in En…

Electronic Arts Inc.
09/05/2024
EA Berklee Day is empowering equity in entertainment through scholarships, mentorship opportunities, and industry connections.

Our Latest Tech Innovations Across EA SPORTS

Electronic Arts Inc.
08/05/2024
A look at Electronic Arts’s biggest tech advancements as we gear up for another year of innovation.

Game Changer: Breakthrough Game Patching Tech Created by EA Employee

Electronic Arts Inc.
09/04/2024
Hans van Veenendaal of EA has created breakthrough game patching tech which reduces patch times, saves costs, and supports sustainability.