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Insomniac Games | Ted Talks Ratchet And Clank, Fuse And Xbox Development | For The Win May…

dmcdonagh

2013-05-09

Yasmin Evans speaks to Insomniac Games CEO Ted Price about developing for Xbox 360, reading reviews and seeing reactions to their games and why Insomniac aren't interested in developing anyone else's licenses.
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Yasmin Evans speaks to Insomniac Games CEO Ted Price about developing for Xbox 360, reading reviews and seeing reactions to their games and why Insomniac aren't interested in developing anyone else's licenses. Insomniac are a a bunch of creatives, who prefer to design and build their own worlds, characters, stories and weapons which Ted states "That's what gets us pumped up to get out of bed in the morning"

Ted also talks about the creation of the Ratchet and Clank phenomenon, how they showed off the city of Metropolis to their friends at Sony, looking into their eyes and knowing they had something special.

Insomniac Games built a brand new engine and a brand new set of tools to support Fuse and subsequent titles.

On reading reviews of their games, Ted also states "Reading reviews is terrifying, it really is, because you never know what's going to push somebody's buttons in either a positive or negative way".

Fuse will be available to buy on May 31st 2013

 

 
 
 
 
 

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