Home THE ENGINE GAMES NEWS JOB OPENINGS THE ENGINE GAMES NEWS JOB OPENINGS

Realtime Interactive Water Waves

In this master thesis report a new method for simulating waters surface waves is presented. The method is well adapted for real-time applications and has been developed with computer games in mind.

By simulating the water surface at several different resolutions simultaneously using a construction similar to Laplacian Pyramids dispersion is handled approximately resulting in a complex behavior.

The simulation is also extended with a dynamic level of detail method and phenomenological models for boundaries and high frequency waves. This method is prototyped inside the Frostbite engine developed at DICE and runs at 3 ms per time step on a single core of a Intel Xeon processor with high quality results.

Download Paper

Related News

EA x Ukie Digital Schoolhouse: Bringing STEAM skills to life

Electronic Arts Inc.
Nov 13, 2025
EA has partnered with Ukie Digital Schoolhouse to bring STEAM skills to life through play-based learning.

Breaking new ground: How Battlefield 6 reimagines destruction

Electronic Arts Inc.
Nov 10, 2025
With Battlefield 6, teams across EA came together to build the most robust and technologically-advanced destruction system yet, offering players an unmatched tactical experience.

Battlefield REDSEC launches alongside Battlefield 6's first season

Electronic Arts Inc.
Oct 28, 2025
Season 1 brings new maps, modes, vehicles, and weapons while REDSEC launches with battle royale and more