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OFFICIAL RULES

EA SPORTS™ FIFA 19 GLOBAL SERIES

Overview Player Eligibility Competition Structure Rules and Format Prizes General Terms


1. OVERVIEW

NO PURCHASE NECESSARY TO ENTER. VOID WHERE PROHIBITED BY LAW.

The EA SPORTS FIFA 19 GLOBAL SERIES (“FGS” or “Competition”) is sponsored by Electronic Arts Inc. (“EA”), 209 Redwood Shores Parkway, Redwood City, CA 94065, USA. The FGS is a video game competition conducted using EA SPORTS FIFA 19 Ultimate Team mode (“FIFA 19”) for the Xbox One and PlayStation 4 consoles (“Supported Platforms”). The FGS will have a separate Competition for each Supported Platform (“Xbox Division” and “PlayStation Division” or “Divisions”) and is governed by these FIFA 19 Global Series Official Rules (“Official Rules”).

Any third party that operates another video game competition incorporating FIFA 19 is the sponsor of such competition, and will determine the applicable terms and conditions for participation.

 

2. PLAYER ELIGIBILITY

Players must register at www.futchampions.com to be considered for eligibility for the Competition. Players that meet the eligibility requirements in this Section (individually, a “Player” or Competitor”) must:

  • Own or have access to FIFA 19 on Xbox One or PlayStation 4;
  • Have a valid Gamertag or PSN ID;
  • Agree to EA’s Privacy and Cookie Policy located at http://www.ea.com/privacy-policy (“Privacy and Cookie Policy”) and User Agreement located at https://tos.ea.com/legalapp/WEBTERMS/US/en/PC/(“User Agreement”);
  • Register their valid EA Account for eligibility and accept the Official Rules by the deadline set in Section 2.1;
  • Meet the age and residency requirements described in Sections 2.2 and 2.3; and
  • Have a valid Battlefy account (https://battlefy.com/) for online qualification and live events, as described in Sections 3.3 and 3.4.

2.1 REGISTRATION DEADLINE AND ACCEPTANCE OF OFFICIAL RULES

Players must register with their valid EA Account and accept the Official Rules at www.futchampions.com before 11:59 PM PDT on October 31, 2018 to be considered eligible for participation in the Competition. 

2.2 AGE REQUIREMENT

To be eligible to participate in the Competition, Competitors must be at least 16 years old as of October 31, 2018, and at least the minimum age required to have a full (not underage) EA account in their territory of residence. 

To attend Live Events (as defined in section 3.4), all Competitors under the age of majority in their territory of residence must have a parent or legal guardian (as required by law) accompany them and consent to the rules on their behalf. 

2.3 RESIDENCY REQUIREMENT

Competitors will be required to provide proof of residency in an eligible country to determine their eligibility to compete in the FGS. The sufficiency of any such proof or documentation will be determined by EA in its sole discretion. The list of eligible countries can be found in Appendix B: Eligible Countries.

Competitors that are invited to participate in Live Events (as described in Section 3.4) may be required to sign and return a Declaration of Eligibility to Travel, as well as to certify their residency by providing two forms of identification or proof of residency, such as:

  • Government-issued identification: a document such as a passport, driver’s license, identification card, or work visa with a name and physical address in an eligible country.
  • Utility Bill: a recent invoice from a utility (energy, telephone, or cable) company with a name and physical address in an eligible country.

2.4 EMPLOYEES AND CONFLICTS OF INTEREST

Employees of EA and its respective affiliates, subsidiaries, representatives, advertising, promotion and publicity agencies (“EA and its agents”), FIFA, and the immediate family members or persons living in the same household of such employees are not eligible to participate in the Competition. The Competition is void where prohibited, restricted or taxed by law. All federal, state, provincial, and local laws and regulations apply.

2.5 REGISTRATION DATA

As part of the registration process, Competitors will be asked to provide optional data, such as chosen Team of Representation and chosen Country of Representation within FIFA 19, which may be used in any leaderboard data created as part of the FGS.

Competitors should update their EA Account name to a name they would like to be reflected on any leaderboards created as part of the FGS on www.futchampions.com by October 31, 2018. The leaderboard will be published on November 9th, 2018 and updated with point totals on a regular basis, as determined by EA in its sole discretion.

The EA Account name, and if provided, the Team of Representation and Country of Representation used during registration will be locked for the duration of FGS. 

 

3. COMPETITION STRUCTURE

FGS employs a leaderboard-based system in which players will earn EA SPORTS FIFA 19 Global Series Points (“Points”) through their performance in Live Events and through FUT Champions online multiplayer mode within FIFA 19. Each Supported Platform will have a separate leaderboard, and earned Points will not be shared between those leaderboards. 

3.1 BECOMING ELIGIBLE TO EARN POINTS

To earn Points in FGS, eligible Players must become FUT Champions Verified (“Verified”) by doing all of the following:

  • Register at futchampions.com before October 31, 2018;
  • Play Division Rivals within the FUT Champions mode of FIFA 19 to earn FUT Champions points sufficient to gain entry into the FUT Champions Weekend League; and
  • Win 27 or more games in a single FUT Champions Weekend League at least once between October 5, 2018 and April 26, 2019 (the “Verification Window”).

Players can only become Verified after they register. Appendix D lists the FUT Champions Weekend League dates during the Verification Window. Eligible Players will receive an email notification confirming their Verified status within 21 days of earning 27 or more wins during a Single Weekend League for their first time during the Verification Period. Verified players will start accumulating Points earned through Live Events and FUT Champions Weekend Leagues Performances, and may be eligible to compete in Online Qualifying Tournaments, as described in Section 3.3. 

EA reserves the right to qualify or disqualify Competitors in each Weekend League in its sole discretion in order to maintain a fair and respectful environment for all Competitors.

3.2. EARNING POINTS IN FUT CHAMPIONS

Verified Competitors can earn Points by competing in FUT Champions Weekend Leagues taking place between November 3, 2018 and April 26, 2019 (the “Weekend League Points Window”). Appendix Elists the FUT Champions Weekend League dates within the Weekend League Points Window. 

3.3 ONLINE QUALIFICATION FOR LIVE EVENTS

Each EA FUT Champions Cup event, third-party FUT Champions Cup event, and Licensed Qualifying Event, except for the Continental Cup 2018 Presented by PlayStation, may have one or more online qualification tournaments as a prerequisite for participation in a Live Event (“Online Qualification Tournaments”). Verified Competitors may only compete in a single Online Qualification Tournament leading to each Live Event. Competitors will either be able to select an Online Qualification Tournament, or they will be required to play in the specific Online Qualification Tournament selected by the tournament sponsor (EA or an approved third party tournament sponsor). Prior to each Online Qualification Tournament, eligible Verified Players will receive an invitation email with information on the tournament, including schedule and format. Each Online Qualification Tournament will have a deadline by which Competitors must be Verified to be eligible to compete, which will be posted online at www.futchampions.com

Online Qualification Tournaments will be administered by Battlefy (https://battlefy.com/), and will require a Battlefy account to participate. See Appendix C for more information on match rules and guidelines for Online Qualification Tournaments.

3.4 TYPES OF LIVE EVENTS

Live Events” are events in the FGS requiring in-person competition at a specified time and place, and include:

  • Majors, as described in Section 3.4.1
  • Licensed Qualifying Events, as described in Section 3.4.2
  • League Events, as described in Section 3.4.3
  • PlayStation Country Tournaments, as described in Section 3.4.4
  • Third-Party EA Approved Events, as described in Section 3.4.5
  • Playoffs, as described in Section 3.4.6

EA is the sponsor of the EA FUT Champions Cup events, an EA Sponsored PS4 Exclusive Licensed Qualifying Event (Name TBA) and the FIFA Global Series Playoff Events (“Playoffs”) and will grant Points to Verified Competitors participating in these Live Events. 

Licensed third parties that are approved by EA to sponsor Live Events may also grant Points to Verified Competitors participating in their Live Events. These sponsors, including FIFA, Sony, Leagues and others will be responsible for their own terms and conditions for participation.

EA reserves the right to cancel or re-schedule Live Events, and to modify the Live Events tournament structure if, in its reasonable judgment, such changes are necessary to maintain a fair and respectful environment for all Competitors. EA also reserves the right to make such changes if it deems they are necessary to comply with applicable law.

Many Live Events will require a Battlefy account to participate. See Appendix C for more information on match rules and guidelines for Live Events.

3.4.1 MAJORS

Majors” include:

  • Up to 3 EA FUT Champions Cup events, operated by EA in collaboration with a third-party, with a minimum of 32 players per Supported Platform invited to each Live Event following the applicable Online Qualifying Tournaments
  • Up to 3 third-party licensed FUT Champions Cup events, with a minimum of 32 players per Supported Platform invited to each Live Event following the applicable Online Qualifying Tournaments (and any other qualifying methods announced by the third-party sponsor)
  • FIFA Majors, sponsored by FIFA, with a varying number of players per tournament and qualification methods to each Live Event that will be announced by FIFA

3.4.2 LICENSED QUALIFYING EVENTS

Licensed Qualifying Events” include:

  • 1 EA Sponsored PS4 Exclusive Licensed Qualifying Event (Name TBA)
  • 1 Continental Cup 2018 Presented by PlayStation, sponsored by Sony (exclusive to PlayStation 4 Console)
  • Licensed Qualifying Events, operated by third parties, with a minimum of 16 players per Supported Platform invited to each Live Event through Online Qualifying Tournaments and any other methods announced by the sponsor

3.4.3 LEAGUE EVENTS

League Events” include:

  • TBD number of events sponsored by Official Partner Leagues, with varying numbers of participants.
  • TBD number of events sponsored by other Leagues, with varying numbers of participants.

Eligibility and details will vary from league to league. Please refer to the applicable league websites for more information. Non-Registered or non-Verified Players are allowed to compete in League Events, but they will not be able to earn Points. The Points earned by non-Registered or non-Verified Players will be forfeit and cannot be transferred to other Players. League Events may be locked to specific regions or countries.

3.4.4 PLAYSTATION COUNTRY TOURNAMENTS

PlayStation Country events will be run in partnership with Sony exclusively for the PlayStation 4. Sony is the sponsor of these events, and Sony will release details about eligibility and rules at a later time. These events may be locked to specific regions or countries.

Non-Registered or non-Verified Players are allowed to compete in PlayStation Country events, however they will be unable to earn Points. The Points earned by non-registered or non-Verified Players will be forfeit and cannot be transferred to other Players.

3.4.5 EA APPROVED EVENTS

EA Approved Events are Live Events that are sponsored by third parties where Competitors can earn Points. The rules for participation and methods of qualification will be determined by the sponsors of these Live Events, which may be locked to specific regions or countries. Non-Registered or Non-Verified Players are allowed to compete in EA Approved Events, however they will be unable to earn Points. The Points earned by non-registered or non-Verified Players will be forfeit and cannot be transferred to other Players. EA Approved Events may be locked to specific regions or countries.

3.4.6 PLAYOFFS

The FGS Playoffs are the penultimate event leading into the FIFA eWorld Cup. There will be separate PlayStation Division and Xbox Division Playoffs with 64 Competitors invited to participate:

  • The top eligible 60 Competitors from each of the PlayStation and Xbox FGS leaderboards
  • 4 players from FIFA Online 4 tournaments based on performance in FIFA Online

The Playoffs are the final events that will grant Points. In the event of a tie on the Platform Leaderboard that results in more than 60 Competitors to be qualified for the FGS Playoffs, the tied Competitors will be ranked by the following criteria in descending order until the placements are sufficiently differentiated so that only 60 players are qualified for the FGS Playoffs:

  1. Total points earned at EA FUT Champions Cups and Third Party FUT Champions Cups
  2. Total points earned through FIFA sponsored events
  3. Total points earned through Licensed Qualifying Events
  4. Total points earned through FUT Champions
  5. Total points earned in any League, PlayStation League and EA Approved Event
  6. Total goals scored in EA FUT Champions Cups
  7. Total goals scored in Third Party FUT Champions Cups
  8. Total goals scored in FIFA Sponsored Events
  9. Total goals scored in Licensed Qualifying Events

3.5 EA SPORTS FIFA 19 GLOBAL SERIES POINTS ALLOCATION

See Points Allocation


The top 16 Competitors from each Supported Platform leaderboards following their respective Playoffs may be eligible to be invited to the FIFA eWorld Cup 2019 Grand Finals tournament, which is sponsored by FIFA. FIFA will determine the terms and conditions for participation.

3.6 FIFA EWORLD CUP 2019

In the event of a tie on the leaderboard causing more than 16 Competitors on the leaderboard to be qualified for the FIFA eWorld Cup, the tied Competitors will be ranked by the following criteria in descending order until the placements are sufficiently differentiated so that only 16 players are qualified for the FIFA eWorld Cup:

  1. Highest placement in the Playoff Event (including placement by latest round of elimination in the Swiss Group Stage)
  2. Total points earned at EA FUT Champions Cups and 3rd Party FUT Champions Cups
  3. Total points earned through FIFA sponsored events
  4. Total points earned through Licensed Qualifying Events
  5. Total points earned through FUT Champions
  6. Total points earned in any League, Playstation League and EA Approved Event
  7. Total goals scored in Playoffs
  8. Total goals scored in EA FUT Champions Cups
  9. Total goals scored in Third Party FUT Champions Cups
  10. Total goals scored in FIFA Sponsored Events
  11. Total goals scored in Licensed Qualifying Events

3.7 PLATFORMS

Players may register and attempt to compete in Online Qualification Tournaments on a Supported Platform using a single PSN account on the PlayStation 4 and a single Xbox account on the Xbox One. The PSN account and Xbox account for their respective platforms may share a single EA account. 

For each Live Event, Players may only attempt to qualify and compete on one Supported Platform of their choice.

Eligible Players finishing in the top 60 on both Supported Platform leaderboards before the start of the Playoffs may be invited only to the Playoff related to the leaderboard on which they are ranked highest.

Not all Live Events will be available on both Supported Platforms. If an event is only available on one of the Supported Platforms, a Player may elect to have their Points applied to the leaderboard of their choice. This election must be made before the Live Event, to EA in writing.

3.8 TRAVEL TO LIVE EVENTS

EA will provide some travel accommodations for invited Competitors to the EA sponsored Live Events at EA’s expense. The selection of airlines, hotels, and related transfers will be in EA’s sole discretion. 

Competitors must sign a Declaration of Eligibility to Travel prior to accepting travel accommodations to the Live Events. The Declaration of Eligibility to Travel will be provided to Competitor at the email address associated with Competitor’s EA Account. If a Competitor does not complete the Declaration of Eligibility to Travel within seven (7) calendar days of attempted notification, fails to sign and/or return the Declaration of Eligibility to Travel within the required time period, refuses travel, is ineligible to accept travel, or is unavailable to travel on dates appropriate to the Live Events, the Competitor forfeits travel accommodations as well as their place in the Competition.

If a Competitor is a minor in his or her territory of residence, the Competitor’s parent or legal guardian will be required to sign all necessary documents to accept travel and must accompany the Competitor to the Live Events. In these instances, travel accommodations will include additional airfare for one (1) parent or legal guardian. Competitor and parent/legal guardian must travel together on the same itinerary, and will share hotel accommodations.

Receiving travel accommodations is contingent upon compliance with these Official Rules. If a Competitor is disqualified or travel is forfeited for any reason, EA may award that Competitor’s travel and accommodations to an alternate Competitor, who will assume that Competitor’s place in the Competition according to the entry format described in Section 3 of these Official Rules.

Incidentals for travel, including, without limitation: telephone calls, facsimile charges, Internet charges, spa/beauty salon services, laundry, tours/excursions, gift shop purchases, hotel processing fees, airline service charges and any other expenses not mentioned in these Official Rules are the sole responsibility of the Competitor and his or her companion, and the Competitor may be asked to account for any such incidental charges by providing the applicable hotel with a credit card. Hotel and airfare cannot be used separately. Travel and accommodations are subject to availability and certain restrictions. Any extra nights’ stay and any additional costs associated with an extended stay are the sole responsibility of the Competitor and his or her companion. Valid passport and/or other travel documentation may be required, which is the responsibility of each Competitor. Additional restrictions may apply.

3.8 ENFORCEMENT

Periodically, the leaderboard and match data are audited for malicious behavior and cheating. Any Player may be disqualified immediately from the FGS and further competitions, at the discretion of EA or its designees, for any reason, including for any failure to comply with the User Agreement, Privacy & Cookie Policy, Code of Conduct (in Appendix A), which may include but is not limited to: 

  • using any cheats, hacks or other third party "helper" applications in playing games;
  • intentionally disconnecting from the Internet during any game;
  • colluding with other players in playing games;
  • taking advantage of known exploits in the game (it is the responsibility of players to understand and avoid all current illegal exploits); or
  • selectively matching up against the same opponent repeatedly.

Abusive or disorderly behavior, including any use of harassing, negative, or profane language online, will not be tolerated and will also constitute grounds for immediate disqualification.

EA reserves the right to disqualify any Player at any time, in its sole discretion.

 

4. MATCH RULES AND TOURNAMENT FORMAT

See Appendix C for tournament structure, match rules and gameplay settings for Online Qualification Tournaments and Live Events.

 

5. PRIZES

5.1 LIVE EVENT PRIZES

EA FUT CHAMPIONS CUPS PRIZES

Each Live Event will have two separate divisions: the Xbox One Division and PlayStation 4 Division. The following prizes for each FUT Champions Cup Live Event will be distributed to the Players based on their finishing position/point of exit from the tournament as stated below. Prizing is listed in US dollars.

Places

Number of Winners

Prize Each

33-64

32

$500

17-32

16

$1,000

9 - 16

8

$3,500

5- 8 

4

$7,500

3 - 4 

2

$15,000

2

1

$30,000

1

1

$50,000

EA SPONSORED PS4 EXCLUSIVE LICENSED QUALIFYING EVENT (NAME TBA)

Prizing for the EA Sponsored PS4 Exclusive Licensed Qualifying Event (Name TBA) will have the following approximate retail value:

Places

Number of Winners

Prize Each

5 - 8

4

$15,000

3 - 4

2

$30,000

2

1

$60,000

1

1

$100,000

PLAYOFF PRIZES 

The prize money is distributed to the Winners of each Playoff based on their finishing position/point of exit from the tournament as stated below:

Places

Number of Winners

Prize Each

33-64

32

$500

17-32 

16

$1,000

9- 16

8

$3,500

5 - 8

4

$10,000

3- 4

2

$20,000

2

1

$35,000

1

1

$75,000

5.2 PRIZE TERMS AND CONDITIONS

Prizes are not transferable. No substitution of prizes for other goods and services is permitted, except that EA reserves the right to provide a substitute prize of approximately equal or greater value if the advertised prize is unavailable. All expenses not specified above, including, without limitation, all federal, state and local taxes, and international tariffs, are the sole responsibility of the individual winner.

Potential winners will be required to complete and sign a Prize Winner Declaration and Release at the end of the Live Event in order to claim the prize. If a potential winner fails to sign and/or return the Declaration and Release, refuses the prize, or is ineligible to accept the prize, the potential winner forfeits the prize. If a winner is considered a minor in his or her territory of residence, winner’s parent or legal guardian (as required by law) will be required to sign all necessary documents upon verification of ID. Receiving a prize is contingent upon compliance with these Official Rules. If a potential winner is disqualified, or a prize is forfeited for any reason, EA will award the applicable prize, time permitting given the nature of the prize, to the next eligible Competitor. If a potential winner does not respond after 3 attempts by EA, the potential winner is disqualified. Only 3 alternate runner-up winners will be chosen, after which EA retains the discretion to donate the applicable prize to a charity of EA’s choosing. Potential winners may be required to provide a shipping address to claim prize. Allow up to 3 months for delivery of prizes.

 

6. GENERAL TERMS AND RELEASE

Competitors’ personal information will be subject to the Privacy and Cookie Policy for the purposes listed therein. Furthermore, Competitors’ personal information will be processed for the purpose of organizing, running and monitoring the Competition and prize fulfillment, including, if Competitor wins a prize, publishing (i) their name on the Winner(s) List and (ii) their name and country of residence online or in any other media in connection with the Competition.

Personal information will be processed in the United States or any other country in which EA, its subsidiaries, or third-party agents operate. By entering the Competition, you consent that your personal information may be transferred to recipients in the United States and other countries that may not offer the same level of privacy protection as the laws in your country of residence or citizenship.

EA participates in the U.S.-Swiss Privacy Shield Framework for the collection, use, and retention of data from Switzerland. While EA relies on various mechanisms to effectuate cross-border transfers, we continue to adhere to the Privacy Shield Principles of notice, choice, onward transfer, security, data integrity, access, and enforcement. To learn more about the Privacy Shield program, and to view our certification, please visit https://www.privacyshield.gov/welcome.

Competitors have the right to access, withdraw, and correct their personal information. Competitors may request such action by sending a message with the request, subject line FIFA 19 Global Series to EASPORTSFIFAGLOBALSERIES@EA.COM

For Residents of France: Personal information provided to EA in the course of this Competition shall be processed according to the Legislation “Informatique et Libertés n°78-17” of January 6, 1978.

For Residents of Spain: The United States privacy laws apply to the collection, processing and transfer of personal information that may be required by this Competition. For activities that may fall under specific Spanish privacy law (including the Ley Orgánica 15/1999 de Protección de Datos de Carácter Personal of December 13th, 1999), it is agreed that Electronic Arts Software S.L., Calle Via de los poblados, 3 edificio 3, 28033 Madrid, SPAIN (the “Data Processor”) may also collect and/or process the Competitors’ personal information for purposes of administration of the Competition and prize fulfillment, in the terms set forth above. The collection and processing of personal information may be performed in areas such as the United States, which laws may not ensure the level of data protection applicable in the European Union. The personal information may be transferred to EA and its subsidiaries (in Spain and other territories such as the United States, which laws may not ensure the level of data protection applicable in the European Union) for purposes of supporting EA with the administration of the Competition. Personal Information may also be publicly distributed in all media, including, but not limited to, the Internet, in order for the Competition to be properly performed (this is applicable to territories such as the United States which laws may not ensure the level of data protection applicable in the European Union). Any right related to privacy law that may be available to Competitors (including, but not limited to, right to access, correct, withdraw and object) should be brought before EA as directed above.

By participating in this Competition, each Competitor further agrees:

  • To the extent permissible by law, to assume sole liability for Competitor’s injuries, including personal injuries and/or damage to property, caused or claimed to be caused by participating in any part of the Competition or acceptance, possession, or use of any prize;
  • To the extent permissible by law and, in Australia, subject to and without excluding, restricting or modifying any rights or remedies to which the Competitor may be entitled as a consumer under the consumer guarantee provisions of the Australian Consumer Law, to release and hold harmless EA and its agents from any and all liability or any injury, loss, damage, right, claim or action of any kind arising from or in connection with this Competition or any Competition-related activity or the receipt, possession, use or misuse of any prize, except for residents of the United Kingdom and France with respect to claims resulting from death or personal injury arising from EA’s negligence, and for residents of the United Kingdom, with respect to claims resulting from the tort of deceit or any other liabilities that may not be excluded by law;
  • That EA’s decisions will be final and binding on all matters related to this Competition;
  • The Competition is governed by the laws of the State of California, and all claims must be resolved in the United States;
  • For Residents of Austria, Germany, and Poland, nothing in these Official Rules shall deprive you of the consumer protection rights granted to you by the laws of your territory of residence that cannot be derogated from by agreement;
  • EA reserves the right to cancel, suspend and/or modify the Competition, or any part of it, if any fraud, technical failures or any other factor impairs the integrity or proper functioning of the Competition, as determined by EA in its sole discretion. EA also reserves the right to cancel, suspend and/or modify the Competition, or any part of it, if EA deems such action necessary to comply with applicable law, in its sole discretion. 
  • EA reserves the right to disqualify any individual it finds to be tampering with the operation of the Competition, or to be acting in violation of these Official Rules, or those of any other Competition, or in an unsportsmanlike or disruptive manner. Any attempt by any person to deliberately undermine the legitimate operation of the Competition may be a violation of criminal and civil law, and, should such an attempt be made, EA reserves the right to seek damages and other remedies (including attorneys’ fees) from any such person to the fullest extent permitted by law. EA’s failure to enforce any term of these Official Rules shall not constitute a waiver of that provision;
  • By accepting a prize, Competitor grants EA the right to use Competitor’s personal information, and any other information provided by Competitor, in the administration, marketing, and promotion of the FGS, EA, and/or FIFA 19, without further consent or compensation to Competitor, unless otherwise noted below:
  1. Background info: Full name, country of residency, age, platform, persona (Xbox Live Gamertag or PSN ID), position on monthly leaderboard in the month of qualification
  2. Football fandom info: Favorite professional football club, favorite professional football player, favorite FUT player item
  3. Social Media info: Twitter handle, YouTube channel, and Twitch account (if applicable)
  4. Photo: A standard set of headshots following the template provided by EA must be submitted by each player
  5. Other Information for tournament administration only: Shirt size, dietary restrictions, mobile phone number
  • EA may provide Competitor’s EA account Information (name, Online ID, age, country, game play stats and scores, and email address) to FIFA, and FIFA may use the account information for the purposes of administering FGS events (such as the FIFA eWorld Cup 2018), including without limitation that FIFA may contact Competitor by email and/or other means.
  • Competitors acknowledge that giving and taking bribes is illegal.

Nothing in these Official Rules shall be deemed to exclude or restrict any of the Competitor’s statutory rights as a consumer.

WINNERS LIST

EA will post the names of confirmed winners online one to two weeks after the end of each Live Event at www.futchampions.com.

COMMERCIAL RIGHTS

  • All commercial rights (including without limitation any and all marketing and media rights) relating to the FIFA 19 Global Series belong to EA.
  • Competitor shall not associate themselves with FGS and/or EA in any commercial manner, nor use any intellectual property rights of EA, nor shall they permit any third parties to do so, without the prior written consent of EA, which may be granted or withheld at EA’s sole discretion.
  • Any Competitor or a Competitor’s sponsor wishing to engage in any promotional or marketing activities with respect to FGS, including at any FGS tournament venue, will need prior written consent from EA, which may be granted or withheld at EA’s sole discretion.
  • The recording and dissemination of images or footage of FGS for commercial purposes by or on behalf of Competitor is strictly prohibited.

THIRD PARTY DATA SHARING & LEADERBOARD

As part of the operation of the FGS, Competitor’s registration data (EA Account Name, Xbox Live Gamertag, PlayStation Network ID, email FUT Champions Results, Country of Representation, Team of Representation, Country of Residence) may be shared with Third Parties for Tournament Operations Purposes:

  • Online Qualifications Tournament Operators & Sponsors
  • Live Tournament Operators & Sponsors for use in contacting and booking travel
  • Documenting and Tracking Accumulation of EA SPORTS FIFA 19 Global Series Points

APPENDIX A: CODE OF CONDUCT

The below Code of Conduct applies to all Competitors in the FGS at all levels of the Competition, unless otherwise specified. EA reserves the right to levy penalties or disqualify any Competitor in violation of this Code of Conduct, in its sole discretion.

PLAYER BEHAVIOR GENERALLY

Players must conduct themselves in a reasonable manner, maintaining an appropriate and respectful demeanor to spectators, members of the press, tournament administrators, and to other Players. These requirements apply to both offline and online interactions, including social media conduct and activity on live streams. All Players are expected to adhere to these standards of sportsmanship, including when not participating in EA-sponsored events. Prohibited conduct includes, but is not limited to: 

  • Violating any applicable law, rule or regulation, as determined by EA in its sole discretion;
  • Using any software or program that damages, interferes with or disrupts the Competition or another's computer or property;
  • Interfering with or disrupting another player's participation in the Competition;
  • Harassing, threatening, bullying, engaging in hate speech, repeatedly sending unwanted messages, or making personal attacks or statements about race, gender, sexual orientation, religion, heritage, etc.;
  • Publishing, posting, uploading or distributing content, or organizing/participating in any activity, group or guild that EA (acting reasonably and objectively) determines is inappropriate, abusive, hateful, harassing, profane, defamatory, threatening, hateful, obscene, sexually explicit, infringing, privacy-invasive, vulgar, offensive, indecent or unlawful;
  • Using exploits, cheats, undocumented features, design errors or bugs in the Competition;
  • Selling, buying, trading or otherwise transferring or offering to transfer an EA account, or any EA content associated with an EA account, including EA virtual currency and other entitlements, either within an EA service or on a third-party website, or in connection with any out-of-game transaction, unless expressly authorized by EA;
  • Engaging in any other activity that significantly disturbs the peaceful, fair and respectful gaming environment of the Competition; and
  • Promoting, encouraging or taking part in any prohibited activity described above.

COLLUSION POLICY

Collusion is defined as any agreement among two or more Players to disadvantage other Players in the Competition. Collusion between Players is strictly prohibited. Any Players determined by EA at any point in the FGS to be engaging in collusion will be removed from the Competition, be forced to return any compensation and/or prizes received from Live Events, and may have their FIFA 19 account suspended.

Examples of collusion include, but are not limited to:

  • Intentionally losing a match for any reason, either during Online Qualification Tournaments or at Live Events.
  • Playing on behalf of another Competitor, including using a secondary account, to aid them in Online Qualification Tournaments or Live Events.
  • Any form of match-fixing.
  • “Soft play,” defined as a Player not giving their best effort in order to allow an opponent to run up the score and gain a Goal Differential advantage.
  • Agreeing to split prize money.
  • Allowing an opponent to score more or less goals than they normally woul

LIVE EVENT CONDUCT

Competitors must maintain an adequate level of respect toward other Competitors, referees, and tournament administrators during all Live Events. Prohibited conduct at Live Events includes, but is not limited to:

  • Using vulgar or offensive language;
  • Abusive behavior, including harassment and verbal threats;
  • Physical abuse, fighting, or any other threatening action directed at any Player, spectator, official or any other person;
  • Damage and/or abuse to game consoles, controllers, tournament equipment, or the facility/venue;
  • Interfering with gameplay, including purposely breaking a game station, interrupting a power supply, leaving a station before the conclusion of a match, refusing to play, and abuse of in-game pausing;
  • Failure to cooperate with safety and security requirements, such as metal detectors and bag searches;
  • Failure to follow instructions given by tournament sponsors, referees, and security personnel at all times;
  • Gambling, including betting on the outcome of games;
  • Disclosing any confidential information provided by EA or any of its affiliates;
  • Accepting gifts, rewards, or compensation for services that are rendered in connection with competing in the FGS (with an exception for Players with sponsors who pay them based on their performance);
  • Logging in to the provided consoles with a personal account or playing any game other than the copy of FIFA 19 provided for use in the tournament; and
  • Failing to be available for any post-tournament awards ceremonies, interviews, and the entirety of the Live Event, as well as any promotional activities reasonably requested by EA or other sponsor.

LIVE EVENT DRUG & ALCOHOL POLICY

  • Player use of alcohol or drugs is prohibited on the premises, and Players may not be under the influence of drugs or alcohol while participating.
  • Smoking, including the use of eCigarettes and vaporizers, is prohibited at all Live Events except in designated areas.

LIVE EVENT DRESS CODE

  • Players must wear attire appropriate to the circumstances and location at which a Live Event is taking place.
  • Players shall not wear, carry or bear any items of a political nature, or which in EA's opinion reflect unfavorably upon EA, its partners, or the Competition.

PENALTIES

Violation of this Code of Conduct will, at EA's election, result in (a) penalty(ies) and/or (b) loss of winner status. All decisions and rulings of EA relating to the Competition are final and binding. EA reserves the right to penalize any Player in the Competition at any level, at any time for any reason. Penalties may include, in no particular order, any or all of the following:

  • Warning
  • Reprimand
  • Forfeiture of single match
  • Forfeiture of all matches
  • Loss of awards (including prize money and paid travel expenses)
  • Disqualification from the FIFA 19 Global Series

EA also has the right to publicly announce penalties that have been levied on Players, and such Players hereby waive any right of legal action against the FIFA 19 Global Series and EA, and any of its affiliates.

PLAYER SPONSORSHIP

Players in FGS have the ability to acquire ad sponsors. Ad Sponsorship is limited, however, to exclude certain categories and industries. If the ad sponsor falls under one of the below categories, then the ad sponsorship may not be displayed by the Player in conjunction with or during FGS. EA reserves the right to update this non-exclusive list of prohibited ad sponsors:

  • Gambling or gambling websites
  • Alcohol, tobacco, and/or non-“over-the-counter” drugs
  • FIFA Ultimate Team Coin promoting or selling websites or companies
  • Firearms or any type of weapons
  • Pornographic or adult material
  • Products or services from direct competitors of EA, its partners, and its other subsidiary brands
  • Direct competitors of FIFA’s Official Marketing Partners

GAMERTAG/PSN ID

Competitors will be asked to select a unique name to identify themselves for Live Events. This name can be the same as their PSN ID or XBL Gamertag, but is not required to be the same. The name must be unique from other Competitor names and must not be deemed vulgar by EA and its affiliates.

APPENDIX B: ELIGIBLE COUNTRIES

Below is a comprehensive list of all eligible countries:

  • Argentina
  • Australia
  • Austria
  • Belgium
  • Brazil
  • Bulgaria
  • Canada (including Quebec)
  • Chile
  • China
  • Colombia
  • Croatia
  • Czech Republic
  • Denmark
  • Estonia
  • Finland
  • France
  • Germany
  • Great Britain
  • Greece
  • Hong Kong
  • Hungary
  • Iceland
  • Indonesia
  • Ireland
  • Israel
  • Italy
  • Japan
  • Kuwait
  • Luxembourg
  • Malaysia
  • Malta
  • Mexico
  • Netherlands
  • Netherlands Antilles
  • New Zealand
  • Northern Ireland
  • Norway
  • Peru
  • Philippines
  • Poland
  • Portugal
  • Puerto Rico
  • Qatar
  • Romania
  • Russian Federation
  • Saudi Arabia
  • Singapore
  • Slovakia
  • South Africa
  • South Korea
  • Spain
  • Sweden
  • Switzerland
  • Taiwan
  • Thailand
  • Turkey
  • Ukraine
  • United Arab Emirates
  • United Kingdom
  • United States of America

APPENDIX C: ONLINE QUALIFICATION, LIVE EVENT TOURNAMENT FORMAT & GAMEPLAY SETTINGS

ONLINE QUALIFICATION MATCH RULES

All Online Qualification will use the retail version of FIFA 19 Ultimate Team Friendly Seasons game mode. Players will have to add each other as Friends in the 1st party platform prior to playing. The default settings of the mode will be enforced automatically by the game, including difficulty level and allowable assists.

Rules for Online Qualification Tournaments will be posted on the Battlefy web pages designated for each qualifier. Online Qualification Tournaments will be administered by Battlefy (https://battlefy.com/) and require a Battlefy account.

Additional guidelines that apply to all Online Qualification Matches:

  • Training Items are not allowed.
  • Players should record all their matches using the built-in recording on their console or external recording device, these should be saved and available to be uploaded in case of dispute.
  • Players should not harass, message or in any way attempt to distract or direct others to distract their opponent.
  • Players should not manipulate their internet connection to negatively affect their or their opponent’s connection or gameplay.
  • Players should each have a light-colored jersey and a dark colored jersey and should choose the opposite of one other to avoid confusion. If Players can’t agree, the home player should choose a dark-colored jersey and the away player a light-colored jersey.
  • In the event of a disconnect, the game should be resumed with an implied score and the remaining time in the match played out.
  • Players will need to be available during Qualification Windows to play their matches. The information will be made available on futchampions.com and via email to eligible Players.
  • Players should be prepared to report their scores immediately.

LIVE EVENTS

The following match rules apply to the FUT Champions Cup Live Events, EA Sponsored PS4 Exclusive Licensed Qualifying Event (Name TBA) and Playoffs. Matches will be played using the FIFA 19 Ultimate Team “Friendly Seasons” mode in a version of FIFA 19 provided by EA.

EA reserves the right, at its sole discretion, to change (amend, add to, subtract from) the rules at any time before or during the Competition, without further notice. 

MATCH RULES FOR LIVE EVENTS

Each matchup (“Match”) of the FUT Champions Cup, Playoffs and EA Sponsored PS4 Exclusive Licensed Qualifying Event (Name TBA) will be two games between the same opponents, with the aggregate score of the two games determining the winner. 

Additional rules that apply to all Live Events matches:

  • Players shall not receive coaching during a tournament match. Communications of any kind, audible or visible, between a player and a coach may be construed as coaching.
  • Players are not allowed to plug any devices, other than controllers, into any console.
  • All video game consoles, televisions and headsets are supplied by EA
  • Competitors may provide their own controller so long as the controller does not provide an unfair competitive advantage to the competitor, does not interfere with the operations of the game or tournament, does not require any special configuration, cabling or adapters to function and is designed to work natively on the console the competitor competes on. The sponsor may, at its sole discretion, disallow any controller and require the competitor to use an approved controller.
  • Any action designed to disrupt the opposing Player's view of the field or ability to select controlled Players is prohibited.
  • At each tournament, players will need to be available throughout the day to play their matches. Players will be given a reasonable warning that they will need to be ready to play, and players leaving the location of the event will be responsible for returning in time for their matches.
  • Players are not allowed to listen to music, use a cell phone or a non-sponsor supplied headset (or hook up sponsor supplied headset to a different audio source) or in any way use a communication device during a match.
  • Players not present at the designated start time for any match will be disqualified, and their opponent shall be granted a 3-0 score
  • A player disqualified during a match will receive a score of 0, while their opponent will receive their current score or a score of 3, whichever is higher.
  • Players will be shown their designated station, shall set up the game, and begin play only when instructed to do so by a tournament official.
  • Each Player will have 2-3 minutes to configure controls, adjust line-ups and settings in accordance with the rules described in the “Gameplay Settings” for each Live Event. Custom lineups cannot be used, nor can anything else that is not available in the in-game pause menu.
  • Wherever possible, tournament referees will monitor the game state so that it may be restored in the event of game interruptions.
    • Example: A player disconnects at the 50th The score of the game was 2-1. Sponsor instructs the game to resume in 1st half with the implied score to be 2-1 and the implied half to be the 2nd. The competitors will play until halftime to determine the winner.
  • If a Player has an issue that they feel is creating an unfair advantage for the opponent, they must pause the game, (or request their opponent pause the game) and bring the issue to the attention of the referee. If the Player believes that the referee hasn’t addressed the issue properly, the Player may request the head referee review the issue. Rulings by the head referee and tournament sponsor are binding.

GAME INTERRUPTIONS AND PAUSES AT LIVE EVENTS

  • Each Player can pause the game up to three times, outside of pauses requested by referees. If a Player pauses the game, it must be to make a tactical change to their squad, which can include substitutions, formation changes, or tactic adjustments.
  • If a game is paused or interrupted intentionally while the ball is in play by any Player, EA has the right to immediately disqualify that Player.
  • If a game interruption is caused by outside circumstances such as a machine error or loss of power, the game shall be continued from a point determined by EA.
  • Notwithstanding the above, a Player can pause the game to change strategy and/or formation if i) a player of his team is sent off or ii) a player of his team is injured.

PRE-MATCH SETUP AT LIVE EVENTS

The game mode to be used is FIFA Ultimate Team Friendly Seasons.

Squad building requirements for the Competition matches may vary at the discretion of EA and will be announced one week prior to the start of each Live Event.

 ACCOUNT USE AND SQUAD CREATION AT LIVE EVENTS

Competitors will use accounts provided by EA for their sole use at the tournament. Competitors will receive limited log-in details for the accounts for use at the tournament only. Players sharing account details with the public will be disqualified. The accounts are the sole property of EA and are not to be used for personal use by any individual, including Competitors.

Players may not use this account for any functions outside of playing a match or creating and editing their squad.

GLITCHES AT LIVE EVENTS

Any attempt to glitch the game in order to gain an advantage is prohibited.

Procedure After a Glitch Penalty: If EA determines that an action, goal, move, penalty or any other in-game action was caused by an unauthorized glitch, Sponsor will decide in its sole discretion to return the game to a fair state depending on the result of the play. 

If a major outage affecting any infrastructure required for gameplay in the designated mode, EA reserves the right to change the format in which the tournament is played.

GAME SETUP INSTRUCTIONS AT LIVE EVENTS

Each game will be played using the Friendly Seasons mode of FIFA 19 Ultimate Team with the default game settings. In the second-leg of each Match, the pre-match settings options will be used to set the aggregate score before the game.

GAMEPLAY SETTINGS AT LIVE EVENTS

The gameplay settings are defined by the FIFA 19 Ultimate Team Friendly Seasons game mode, they are listed below:

  • Difficulty Level: World Class
  • Half Length: 6 minutes
  • Stadium Settings
    • Stadium: FEWC Stadium
    • Season: Fall/Autumn
    • Time of Day: 3:00PM
    • Pitch Wear: None
MANDATORY SETTINGS AT LIVE EVENTS

The following settings will be enforced for all users and unable to be modified:

  • HUD: Player Name & Indicator
  • Player Indicator: Player Name
  • Time/Score Display: On
  • Radar: 2D
  • Gamertag Indicator: Off
  • Scrolling Line Ups: Off
  • Commentary Volume: 0
  • Stadium Ambience: 8
  • Music Volume: 0
CAMERA SETTINGS AT LIVE EVENTS

The following Single Player Camera settings are disallowed:

  • Pro
  • End to End
  • Dynamic
CONSUMABLE RESTRICTIONS FOR ALL EVENTS

Competitors will be limited in which consumables they can use for their squad. Changes to consumables restrictions may be announced one week prior to the start of each Live Event. Competitors will be allowed to use the following consumable types:

  • Contract Consumables
  • Position Change Consumables
  • Healing Consumables
  • Chemistry Style Consumables
  • Manager League Consumables
  • Fitness Consumables

Competitors will not be allowed to use the following consumable types:

  • Training Consumables

TOURNAMENT FORMAT AT LIVE EVENTS

The FUT Champions Cup will be run with the following tournament format:

  • All matches are played as two games, with the aggregate score of the two games deciding the winner. If the match is drawn on aggregate following the second game, extra time and penalty kicks, if needed, will be used to determine a winner. 
  • Each platform will have a 32 player “Swiss Group Stage.” The top 16 players from each Swiss Group Stage will advance to the playoff bracket for their platform
  • Each platform will have a 16-player single elimination playoff bracket to determine that platforms finalist.
  • Cross-platform Grand Final, played between the last remaining player of each platform bracket.

Each FIFA 19 Global Series Playoff Event will run with the following tournament format:

  • All matches are played as two games, with the aggregate score of the two games deciding the winner. If the match is at a draw on aggregate following the second game, extra time and penalty kicks, if needed, will be used to determine a winner. 
  • Each Tournament will feature a single platform (Xbox Tournament, PlayStation Tournament) and will have a 64 player “Swiss Group Stage.” The top 32 players from each Swiss Group Stage will advance to the playoff bracket for their platform
  • Each platform will have a 32-player single elimination playoff bracket to determine the winner of the tournament.

The EA Sponsored PS4 Exclusive Licensed Qualifying Event (Name TBA) will run with the following format:

  • All matches are played as two games, with the aggregate score of the two games deciding the winner. If the match is at a draw on aggregate following the second game, extra time and penalty kicks, if needed, will be used to determine a winner. 
  • Tournament will only feature the PlayStation Tournament and will have a 64 player “Swiss Group Stage.” The top 32 players from the Swiss Group Stage will advance to the playoff bracket for their platform.
  • There will be 32-player single elimination playoff bracket to determine the winner of the tournament.
SWISS GROUP STAGE AT LIVE EVENTS

In the Swiss Group Stage, competitors are grouped with each other based on their Win and Loss record in the Swiss Group Stage. During each round of the Swiss Group Stage, competitors play a single match against another competitor at the same or similar record as themselves. Once all matches in a round are played, competitors will receive a new matchup for the next round of the Swiss Group Stage.

FIRST ROUND AT LIVE EVENTS

For first round of the Swiss bracket, matches will be seeded randomly.

SUBSEQUENT ROUNDS AT LIVE EVENTS

Matchups in subsequent rounds will be random, with duplicate matchups avoided when possible. If there is an odd number of players in a record group, competitors may have to play a competitor with a similar record rather than identical record.

SWISS OVERVIEW AT LIVE EVENTS

The below outlines the records of players on each platform at the end of each round during the Swiss Group Stage in the FUT Champions Cup:

  • Start of the Swiss Group Stage/Beginning of Round 1:
    • 32 Players at 0-0
  • End of Round 1:
    • 16 Players at 1-0
    • 16 Players at 0-1
  • End of Round 2:
    • 8 Players at 2-0
    • 16 Players at 1-1
    • 8 Players at 0-2
  • End of Round 3:
    • 4 players at 3-0
    • 12 Players at 2-1
    • 12 Players at 1-2
    • 4 Players at 0-3 who are eliminated from the competition
  • End of Round 4
    • 2 Players at 4-0
    • 8 Players at 3-1
    • 12 Players at 2-2
    • 6 Players at 1-3 who are eliminated from the competition
  • End of Round 5
    • 1 Players at 5-0
    • 5 Players at 4-1
    • 10 Players at 3-2
    • 20 Players at 2-3 who are eliminated from the competition

The below outlines the records of players on each platform at the end of each round during the Swiss Group Stage in the Playoffs & EA Sponsored PS4 Exclusive Licensed Qualifying Event (Name TBA).

  • Start of the Swiss Group Stage/Beginning of Round 1:
    • 64 Players at 0-0
  • End of Round 1:
    • 32 Players at 1-0
    • 32 Players at 0-1
  • End of Round 2:
    • 16 Players at 2-0
    • 32 Players at 1-1
    • 16 Players at 0-2
  • End of Round 3:
    • 8 players at 3-0
    • 24 Players at 2-1
    • 24 Players at 1-2
    • 8 Players at 0-3
  • End of Round 4
    • 4 Players at 4-0
    • 16 Players at 3-1
    • 24 Players at 2-2
    • 16 Players at 1-3
    • 4 Players at 0-4 who are eliminated from the competition
  • End of Round 5
    • 2 Players at 5-0
    • 10 Players at 4-1
    • 20 Players at 3-2
    • 20 Players at 2-3
    • 8 Players at 1-4 who are eliminated from the competition
  • End of Round 6
    • 1 Player at 6-0
    • 6 Players at 5-1
    • 15 Players at 4-2
    • 20 Players at 3-3
    • 10 Players at 2-4 who are eliminated from the competition
  • End of Round 7 – The Final Result
    • 1 Player at 7-0 or 6-1
    • 3 Players at 6-1
    • 10 Players at 5-2
    • 18 Players at 4-3
    • 10 Players at 3-4 who are eliminated from the competition
ELIMINATION – FUT CHAMPIONS CUP LIVE EVENTS

A player losing three matches during the Swiss group stage will be eliminated from the tournament and will not play further matches.

ADVANCEMENT – FUT CHAMPIONS CUP LIVE EVENTS

A player winning three matches during the Swiss group stage is guaranteed advancement into the Playoff bracket. Players who win three matches will continue playing additional matches until all seven rounds are complete.

ELIMINATION - PLAYOFFS & EA SPONSORED PS4 EXCLUSIVE LICENSED QUALIFYING EVENT (NAME TBA)

A player losing four matches during the Swiss group stage will be eliminated from the tournament and will not play further matches.

ADVANCEMENT - PLAYOFFS & EA SPONSORED PS4 EXCLUSIVE LICENSED QUALIFYING EVENT (NAME TBA)

A player winning four matches during the Swiss group stage is guaranteed advancement into the Playoff bracket. Players who win four matches will continue playing additional matches until all seven rounds are complete.

DRAW MATCHES AT LIVE EVENTS

In the event the match is a draw on aggregate following the conclusion of regular time in the second game, the game will continue into extra time, if it remains a draw following the two 15 minute in-game periods of extra time, the game will conclude in a penalty shoot-out.

PLAYOFF BRACKET AT LIVE EVENTS

The Playoff bracket will take the players from each platform who qualify from the Swiss Group Stage and place them into a single elimination bracket for their respective platform.

SEEDING AT LIVE EVENTS

The Single elimination bracket will be seeded based on the results of the Swiss Group Stage, with those winning more matches being seediest highest in the tournament with the following rules:

  • The single competitor on each platform who reaches a 5-0 (FUT Champions Cup)
  • When records are equal, the following will be used as the tie-breaker for seeding in the tournament:
    • Median-Buchholz System (The sum of your opponents wins, with the top and bottom opponent discarded)
    • Total Goals Scored (without penalties)
    • Random
ADVANCEMENT AND ELIMINATION AT LIVE EVENTS

Competitors will play a single match between themselves and their designated competitor in each round of the single elimination bracket. The competitor winning the match will advance to the next round of the bracket. The competitor losing the match will be eliminated from competition.

CONCLUSION OF THE PLAYOFF BRACKET AT LIVE EVENTS

Each Playoff Bracket will continue to play matches until there is a single competitor remaining on each console. In the FUT Champions Cups, these players will be the “Console Finalists” and will compete in the Cross-Platform Grand Final. The Playoffs will not have a Cross Platform Grand Final.

CROSS PLATFORM GRAND FINAL AT FUT CHAMPIONS CUPS LIVE EVENTS

The two remaining competitors will play in a Cross Platform Grand Final match, with one leg of the match being played on PlayStation 4 and one leg of the Match being played on Xbox One.

The Playoffs and EA Sponsored PS4 Exclusive Licensed Qualifying Event (Name TBA) will not have a Cross-Platform Grand Final

ACCOUNT SETUP AT LIVE EVENTS

Competitors will have an opportunity to setup an account and FIFA Ultimate Team Squad to play with on the opposite platform from which they qualified for the Cross-Platform Grand Final. This squad has no restrictions and does not need to replicate the squad they used on the other platform.

The EA provided accounts will have all available FUT player items from the Retail version of FIFA 19 until the roster lock date, announced 2 weeks ahead of the first day of the Live Event.

EA reserves the right, at its sole discretion, to make judgement on any item not presented or included in the ruleset in order to maintain fairness of the competition.

PLAY ORDER FOR CROSS-PLATFORM FINAL AT LIVE EVENTS

A coin will be flipped to determine the play order for the Cross Platform Grand Final. A “Heads” as identified by the referee will mean the PlayStation 4 player picks the play order for the Cross Platform Grand Final. A “Tails” as identified by the referee will mean the Xbox One player picks the play order for the Cross-Platform Grand Final.

TIE BREAKER RULES FOR CROSS-PLATFORM FINAL AT LIVE EVENTS

If the match is tied on aggregate at the end of the second game, the game will proceed into Extra Time and Penalty Kicks, if needed. The Extra Time and Penalty Kicks will be played on the same platform that the second game that the match is contested on.

SQUAD BUILDING RESTRICTIONS AT LIVE EVENTS

EA will announce any squad restrictions or squad building requirements 2 weeks before the start of the Live Event, if none are announced there will be no squad building restrictions outside of the Roster Lock Date.

CONTROLLERS AT LIVE EVENTS

Competitor may provide their own controller so long as the controller does not provide an unfair competitive advantage to the Competitor, does not interfere with the operations of the game or tournament, does not require any special configuration, cabling, and is designed to work natively on the console the Competitor competes on. EAmay, at its sole discretion, check and approve controllers or disallow any controller and require the competitor to use an approved controller.

EA, at its sole discretion, may allow controller adapters to be used with an advanced notice of 7 days before the tournament. EA reserves the right to limit the use of adapters to specific models or allow the use of adapters provided by EA.

ADMINS AND REFEREES AT LIVE EVENTS

EA will designate Referees, including a head referee, to administer the tournament during the events.Referees will be identified onsite through a special uniform, ID badge or other element. They will be identified to competitors before the tournament.

The Referees will instruct players on when to set-up the games and when to begin games before the game and after half-time. Additionally, referees may ask that competitors pause the game at other times throughout the tournament. Competitors are to obey the instructions of the referees throughout the tournament. Referees will record the score of games before Competitors are allowed to leave the game session or setup a new game.

PRE-MATCH OPTIONS AT LIVE EVENTS

If pre-match setup options need to be adjusted, players may request referees check the correct settings are chosen.

DISPUTE PROCESS AT LIVE EVENTS

If any Competitor has an issue before, during or after a game during the tournament, they should raise their concerns to a referee. The referee will evaluate the validity of the issue, make a ruling and instruct Competitors on the next steps. The referee may consult the head referee and EA at their sole discretion.

The Competitor may also request the referee consult with the head referee. The referee may choose to consult with the head referee and subsequently EA at their sole discretion.

In lieu of immediate disqualification, Referees or the Head Referee may issue an official warning to any player at their sole discretion. Players receiving an official warning are subject to disqualification if there is another issue. 

POST GAME DISPUTES AT LIVE EVENTS

Post-game disputes will be the hardest to rule on and it is recommended that any issue be brought up during the game rather than after the game. 

The decision of the referee is final and binding.

APPENDIX D: FUT CHAMPIONS WEEKENDS ELIGIBLE TO BECOME FUT CHAMPIONS VERIFIED

All Weekend Leagues begin at 7AM GMT on the first date and End at 7AM GMT on the last day. Weekend Leagues may be revised at EA’s sole discretion. 

October 2018

Weekend 1: October 5-8

 

Weekend 2: October 12-15

 

Weekend 3: October 19-22

 

Weekend 4: October 26-29

November 2018

Weekend 1: Nov 2-5

 

Weekend 2: November 9-12

 

Weekend 3: November 16-19

 

Weekend 4: November 23-26

 

Weekend 5: November 30- December 3

December 2018

Weekend 1: December 7 - 10

 

Weekend 2: December 14 - 17

 

Weekend 3: December 21 - 24

 

Weekend 4: December 28-31

January 2019

Weekend 1: January 4-7

 

Weekend 2: January 11-14

 

Weekend 3: January 18-21

 

Weekend 4: January 25-28

February 2019

Weekend 1: February 1-4

 

Weekend 2: February 8-11

 

Weekend 3: February 15-18

 

Weekend 4: February 22-25

March 2019

Weekend 1: March 1-4

 

Weekend 2: March 8-11

 

Weekend 3: March 15-18

 

Weekend 4: March 22 -25

 

Weekend 5: March 29- April 1

April 2019

Weekend 1: April 5 - 8

 

Weekend 2: April 12 - 15

 

Weekend 3:April 19 - 22

 

Weekend 4: April 26 - 29

APPENDIX E: FUT CHAMPIONS WEEKENDS ELIGIBLE TO EARN EA SPORTS FIFA 19 GLOBAL SERIES POINTS

All Weekend Leagues begin at 7AM GMT on the first date and End at 7AM GMT on the last day. Weekend Leagues may be revised at EA’s sole discretion. 

November 2018

Weekend 1: Nov 2-5

 

Weekend 2: November 9-12

 

Weekend 3: November 16-19

 

Weekend 4: November 23-26

 

Weekend 5: November 30- December 3

December 2018

Weekend 1: December 7 - 10

 

Weekend 2: December 14 - 17

 

Weekend 3: December 21 - 24

 

Weekend 4: December 28-31

January 2019

Weekend 1: January 4-7

 

Weekend 2: January 11-14

 

Weekend 3: January 18-21

 

Weekend 4: January 25-28

February 2019

Weekend 1: February 1-4

 

Weekend 2: February 8-11

 

Weekend 3: February 15-18

 

Weekend 4: February 22-25

March 2019

Weekend 1: March 1-4

 

Weekend 2: March 8-11

 

Weekend 3: March 15-18

 

Weekend 4: March 22 -25

 

Weekend 5: March 29- April 1

April 2019

Weekend 1: April 5 - 8

 

Weekend 2: April 12 - 15

 

Weekend 3:April 19 - 22

 

Weekend 4: April 26 - 29

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