Home THE ENGINE GAMES NEWS JOB OPENINGS THE ENGINE GAMES NEWS JOB OPENINGS

Rendering Battlefield 4 with Mantle

In this technical presentation from Game Developers Conference 2014, Johan Andersson shows how the Frostbite 3 game engine is using the low-level graphics API Mantle to deliver significantly improved performance in Battlefield 4 on PC and future games from Electronic Arts. He will go through the work of bringing over an advanced existing engine to an entirely new graphics API, the benefits and concrete details of doing low-level rendering on PC and how it fits into the architecture and rendering systems of Frostbite. Advanced optimization techniques and topics such as parallel dispatch, GPU memory management, multi-GPU rendering, async compute & async DMA will be covered as well as sharing experiences of working with Mantle in general.

Related News

EA SPORTS FC 26 revealed as our most community-driven game yet

Electronic Arts Inc.
Aug 29, 2025
EA SPORTS FC 26 launches September 26, 2025, and is our most community-driven FC ever, featuring refined gameplay fundamentals, archetypes, and more.

The EA SPORTS™ Madden NFL 26 Q&A: Revolutionizing the Game

Electronic Arts Inc.
Aug 14, 2025
EA SPORTS Madden NFL 26 is available today. In celebration, we had an exclusive Q&A with Josh Kline on creating the most authentic, immersive football game yet.

Battlefield 6’s Multiplayer and More Revealed

Electronic Arts Inc.
Jul 31, 2025
Battlefield 6 Launches October 10, Battlefield’s Biggest Ever Open Beta Begins In August