Battlefield 4 Community Map Project Update

Our Concept
With your help, we have nailed down the Concept. The clear winner in the recent community poll was Concept C (check out the image below for the design). You can see the full poll results here: Open poll results
The Scale Test
We’ve recently released the first playable version of the map on the CTE – as a scale test. A scale test is the very first version of the map where we normally have the first playtest internally as a game team to test the Conquest map size, distances, and rough flag layout. We will keep the map very sparse and basic to modify and iterate on – only keeping the bare necessities to be able to judge scale. The hope is to be able to quickly lock the scale so we can start adding details - mold & shape the map for our target gameplay. In this initial release many objects and the terrain itself will be “gray-boxed”, meaning that we’ve replaced the textures of objects and terrain with a gray grid texture.What feedback are we looking for?
In a scale test we are looking for feedback on scale and general map layout issues:- Does some part of the map feel off, too large or too small?
- Is there a problem area you can already pinpoint that we should address?
- Got a great idea for an area of the map?