About Madden NFL 20 Madden NFL 20 Features Cover Athlete Patrick Mahomes Madden Mobile Superstar X-Factor PC System Requirements Home About Events Register About Madden Ultimate Team Madden Rewards Rookie Ratings Madden 99 Player Ratings Madden Ultimate Team Ratings Database Gridiron Notes Latest News Media Tips and Tricks Forums Newsletter Signup About Madden Features Patrick Mahomes Madden Mobile Superstar X-Factor PC Requirements Home About Events Register About MUT MUT Rewards Rookie Ratings Madden-99 Player Ratings Madden Ultimate Team Madden 20 Ratings Database Latest News Gridiron Notes Madden Media Tips and Tricks Forums Newsletter Signup PS4 Xbox One PC

Available August 2

Buy Madden NFL 20
PS4 Xbox One PC

Gridiron Notes: Superstar X-Factor Players and Abilities

Learn about gameplay updates and Superstar X-Factor players and abilities in Madden NFL 20.

Madden NFL 20

Welcome back to Gridiron Notes!

Another community developer stream took place last night with Sr. Gameplay Designer Clint Oldenburg and Sr. Designer Greg Heddlesten giving all the details about Madden NFL 20’s newest gameplay update, Superstar X-Factor abilities. Below you can find the archive of the livestream in case you missed it.

 

And here are more specific segments from the stream.

What are Superstar X-Factors?

What are Zone Abilities?

What are Superstar Abilities?

Patrick Mahomes Zone and Superstar Abilities in Madden NFL 20

Animation Quality Updates: Patrick Mahomes

Community Questions

1. How are the abilities different than ratings and Madden 08 weapons?

What sets Zone and Superstar abilities apart is that they are NOT ratings mods. They are binary, black-and-white, player skills and behaviors. You’ll know exactly what they’re doing. For example, with Patrick Mahomes Dashing Deadeye you will have perfect passing accuracy when throwing on the run when outside the pocket, excluding high/low throws and cross-body throws. The counter to this ability is to apply pressure to Mahomes, which will also negate his perfect passing accuracy benefit. Being under pressure means that a defender is in close proximity to your quarterback. In-game feedback will let you know when your quarterback is under pressure. As a reminder, all abilities are built with counters in mind whether it be another player’s abilities or user-controlled skill.

2. Will every team have an X-Factor and/or Superstar?

Yes, every team will have at least one X-Factor or Superstar. For example, Xavien Howard is the only Superstar on the Miami Dolphins. He will not have a Zone ability but will have a Superstar ability at launch (he could become an X-Factor)!

3. How will these change post-launch with Roster Updates?

It will be similar to what we do with Ratings, however, it won't be alongside the same weekly cadence as ratings. As we identify players that are overachieving or underachieving, we will tune abilities accordingly. In addition, new players will join and leave the X-Factor/Superstar list as the season progresses. Since these ability changes will alter the meta more significantly than roster updates, we will do our best to make these changes AFTER larger tournaments have concluded. This will allow the proper amount of time for people to adjust their strategies around these changes while also providing a more predictable time period for changes to occur.

4. Limits on Lurking LBs: How does it work when you sub a DB into a LB position?

Currently, those players will be treated as a DB and have spec catch abilities. However, we have limited the number of formations where you can sub a DB into a LB spot and are actively working towards creating a bigger risk for doing this when trying to defend running plays.

5. How many positions will be supported with Abilities?

In Ultimate Team, all positions will have Superstar abilities. For base rosters and H2H, offensive line, kickers, and punters will be the only positions that DO NOT have any abilities available.

6. How will feedback about the abilities be surfaced during the game? How will we know what abilities are doing what?

There is in-game UI feedback tied to your player indicator. There is an icon underneath each player that is either a X-Factor or Superstar. The icons will have effects based on the activation of abilities. 


Madden NFL 20 is out worldwide on August 2. Pre-order the Superstar Edition and play 3 days early. Stay in the conversation by following us on Facebook, Twitter, Instagram, YouTube, and EA Forums. Sign up for the Newsletter today to receive updates on Madden, and other EA news, products, and events, all season long.

 

Related News

About Madden 20 Features News Get Madden facebook twitter instagram youtube twitch Browse Games Latest News Help Center EA Forums About Us Careers United States Deutschland Legal Online Service Updates User Agreement Privacy & Cookie Policy (Your Privacy Rights)