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The Battlefield V 11/14/2018 Update

Learn about game tweaks and the addition of Ray Tracing to PC.

Hello, and welcome to the release notes for the Battlefield™ V 11/14/2018 Update.

This is a smaller update that resolves a few stability issues that we’ve identified as well as a squishing a few bugs related to game modes.

This update also enables DXR ray tracing for graphics cards that support the feature.

/Jaqub Ajmal
Producer – Battlefield V

(Twitter: @Jaqubajmal Weibo: @Jaqub)

Change List

  • Fixed an issue that could result in a very uneven number of players at the start of a round.
  • Made improvements to matchmaking with a full squad which should result in less disconnects.
  • In some cases, the revive functionality would suddenly stop to function for all of the players on a server. This has now been fixed.
  • Further improvements to game client stability have been made.
  • In the Airborne game mode, spawn protection has been added when attackers spawn into planes. The planes are no longer as vulnerable to AA fire as they used to be at longer distances.
  • Fixed an issue in Airborne where the bomb carriers could finish arming the objective even though they were dead.
  • Players can no longer shoot down airplanes too quickly in Airborne, which could result in the attackers not being able to spawn.
  • In War Stories, players are no longer able to collect Letters while playing offline due to them not being able to update the persistence counters, which requires an online connection.
  • Fixed an issue where a weapon would disappear on the weapon selection screen.
  • Fixed an issue in Frontlines mode on Devastation where the bomb in some rare cases spawned inside a wall.
  • Fixed an issue which made the menus unusable when cancelling a matchmaking session.
  • Fixed an issue with the lens sight alignment on the MP34 weapon.


Xbox One Only

  • Improved how the game resumes when using the Xbox One Instant-On function.


PC Only

  • DXR ray tracing can now be enabled with graphics cards that support this function.


Player Feedback

As always, we value your input, and we want you to reach out to us with feedback!

For general feedback, please use our Battlefield V section on the Battlefield forums, found through this link: https://forums.battlefield.com/en-us/categories/battlefield-v-general-discussion

Should you encounter any issues or bugs we recommend that you report them on our Battlefield V – Answers HQ forum which you can find here:
https://answers.ea.com/t5/Battlefield-V/ct-p/battlefield-v-en

You can also reach out to our Battlefield multiplayer producer David Sirland and Battlefield LIVE producer Jaqub Ajmal on Twitter with further topics that you would like us to cover in future blog posts.

You can reach them on Twitter @tiggr_ and @jaqubajmal

Also, you can reach Jaqub on Weibo: @jaqub

As always, we hope to see you on the battlefield and we look forward to the journey that Battlefield V will take us on through the Tides of War!

David Sirland and Jaqub Ajmal, on behalf of the teams at EA and DICE.

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Enter mankind’s greatest conflict on Xbox One, PlayStation®4, and PC. On November 9, play the full game with Origin Access Premier or try it as part of the EA Access and Origin Access Play First Trials**. Or, join the fight on November 15 with BattlefieldV Deluxe Edition early enlister access, or November 20 with the Battlefield™ V Standard Edition.

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Note that game content, gameplay mechanics, and other Battlefield V aspects covered in this article may change between now and the launch of the game.

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