
COMMUNITY UPDATE - BATTLEFIELD LABS TESTING

Hello everyone,
Battlefield Labs is returning! As we resume testing the latest updates and content, we’re focusing on refining and polishing the game for launch using the amazing feedback received during Open Beta (thank you!). This includes new maps, and a first look at the Server Browser. We look forward to hearing your thoughts as well as the feedback from people who test this content as we continue to build Battlefield together, leading up to the October 10 launch.
BATTLEFIELD LABS RESUMES
The end of the Open Beta now provides us with the opportunity to return to Battlefield Labs play sessions. This time around, these sessions may occur at more varied intervals as we target finalizing the launch balance and features of Battlefield 6.
Battlefield Labs is intended as an experimental environment where the latest changes and work-in-progress ideas are tested with players in a closed and private space. The content played here will often be in various stages of production, including items in alpha state, which may result in less polished or stable builds during gameplay. This setup allows us to balance and make adjustments much faster as we shape the future of the game with you. work with the community to shape the future of the game.
Before we dive into some areas that we’ll be focusing on, if you’re interested in shaping the future of Battlefield with us, sign-ups for Battlefield Labs have now resumed.

PORTAL AND SERVER BROWSER
Some of the most frequent questions from the community have been about Server Browser availability and functionality. In an upcoming Battlefield Labs play session, we will enable an early implementation of this Portal functionality within the Community tab. At this stage, our main goal is to observe how it works in practice, with initial feedback focusing on accessibility and UI clarity.
As with the Custom Search functions seen within the recent Battlefield 6 Open Beta, these features should be treated as work in progress. They are not final, and for now, the scope of the Server Browser is intentionally limited so that we can focus on stability and core usability.
Battlefield Labs is a vital part of our collaboration with the community, helping us shape and validate these systems together. These tests will be limited in functionality and use cases, allowing us to focus on feedback and ensure stability before expanding further if necessary.
Players will see only a subset of functionality and Community Experiences. Portal Custom Community Experience building will not be available in this test.

Upcoming Battlefield Labs play sessions will focus primarily on hosting, where we will concentrate on the ease of setting up player-owned servers via predefined shortcodes, altering descriptions, selecting tags, and joining those experiences. We are aiming to validate this flow to ensure the scalability and accessibility of the feature.
- Hosting & Customizing: Players can use the experience library to find a verified Conquest experience using a provided shortcode. Enter the shortcode in the search field to access the mode, then choose to “play” (see a pre-filtered list of active servers) or “host” (set up your own server), where you will be able to alter descriptions, rotations, and tags.
- Joining & Experiencing: Players can join via the experience library as described, or open the Server Browser from the UI to view all currently running servers. From here, you can select servers, join them, and explore tag filters.
We’ll also use this opportunity to gather feedback on the tag and filtering systems, to identify areas of improvement in live service.

COMBINED ARMS TESTING
Before the Open Beta, Battlefield Labs play sessions have focused on fundamentals of gameplay, such as movement, gunplay, and destruction, alongside ensuring that server stability is efficient for the Open Beta and beyond.
Open Beta has highlighted feedback around a need to ensure balancing occurs across different-sized environments, and we are now entering a phase of Battlefield Labs where this becomes one of our primary focuses as we continue to collaborate and work on future optimizations for the game. Improvements to weapons, large-scale vehicular combat, gadget balancing, and more are set to take place within Battlefield Labs.
New maps such as Operation Firestorm and Mirak Valley are designed for combined arms combat, and vehicles take center stage. Featuring a diverse range of vehicles, from quad bikes to tanks and aircraft, we aim to validate gameplay balance on these new locations and compare it against previously tested maps.
We’ll also be using Battlefield Labs to determine the official setting for `Hardcore mode, and we look forward to working with players to define it.
Until then, here’s a sneak peek at Mirak Valley.

WHAT'S NEXT?
Battlefield Labs will continue to be an essential space for testing new features and balance changes as we continue this journey. Your feedback during these sessions is invaluable and will help guide our final and post-launch adjustments. We’ll share more about what's next for Battlefield Labs and our progress in future updates.
To stay connected, share your feedback, and be part of the conversation, make sure to join our official Battlefield Discord server. Stay tuned for more updates, and thank you for being part of the journey!
//The Battlefield Team
This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.