SEED

SEED // Search for Extraordinary Experiences Division

We are a cross-disciplinary team within EA Worldwide Studios. Our mission is to explore, build and help define the future of interactive entertainment.

  

News

Syysgraph 2018 - Modern Graphics Abstractions & Real-Time Ray Tracing

SEED
Nov 16, 2018
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Khronos Munich 2018 - Halcyon + Vulkan

SEED
Oct 27, 2018
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Khronos Munich 2018 - Halcyon + Vulkan

SEED
Oct 27, 2018
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CEDEC 2018 - Towards Effortless Photorealism Through Real-Time Raytracing

SEED
Sep 6, 2018
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CEDEC 2018 - Functional Symbiosis of Art Direction and Proceduralism

SEED
Sep 5, 2018
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SIGGRAPH 2018 - PICA PICA and NVIDIA Turing

SEED
Sep 1, 2018
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SIGGRAPH 2018 - Introduction to DirectX Raytracing Course

SEED
Aug 29, 2018
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HPG 2018 Keynote - Game Ray Tracing: State-of-the-Art and Open Problems

SEED
Aug 15, 2018
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Exploring the Collaboration Between Proceduralism & Deep Learning

SEED
Aug 14, 2018
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Imitation Learning with Concurrent Actions in 3D Games

SEED
Jul 25, 2018
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DD18 Presentation - Raytracing in Hybrid Real-Time Rendering

SEED
Jul 25, 2018
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SEED at GDC & GTC 2018

SEED
Jul 25, 2018
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Project PICA PICA

SEED
Jul 25, 2018
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GDC 2018 Presentation Slides - Shiny Pixels: Real-Time Raytracing at SEED

SEED
Jul 25, 2018
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GDC 2018 Presentation Slides - Creativity of Rules and Patterns

SEED
Jul 25, 2018
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Self-Learning Agents Play Battlefield 1

SEED
Jun 7, 2018
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SIGGRAPH 2017 - Future Directions for Compute-for-Graphics

SEED
Aug 4, 2017
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SIGGRAPH 2017 - A Certain Slant of Light

SEED
Aug 4, 2017
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