SEED Research & Announcements Blogs Publications Open Source Careers Contact Us Research & Announcements Blogs Publications Open Source Careers Contact Us

Self-Learning Agents Play Battlefield 1

Deep Learning

In previous work we used reinforcement learning with concurrent actions combined with imitation learning to improve the training of self-learning agents in 3D environments.

To test the applicability of this methodology in a real-world setting (or at least in a real virtual setting) we initiated a collaboration with DICE with the goal to play the basics of Battlefield 1 using self-learning agents. The results of the collaboration are described in this video:

Related News

How FC creatives made the most human-like goalkeepers

Electronic Arts Inc.
Mar 26, 2026
EA SPORTS FC 26 introduces reinforcement learning to power more human-like goalkeeper behavior.

EA at GDC Festival of Gaming 2026

Electronic Arts Inc.
Mar 12, 2026
Electronic Arts returns to GDC Festival of Gaming 2026 to share insights on AI, game development, and the future of interactive entertainment.

EA at GDC: AI, machine learning, and much more

Electronic Arts Inc.
Mar 21, 2025
At EA new technological innovations and advancements are empowering our developers, and impacting our games for millions of players and fans.