SEED News Careers Publications Contact Us News Careers Publications Contact Us

Modern Graphics Abstraction and Real-Time Ray Tracing

Syysgraph 2018

Graham Wihlidal and Colin Barré-Brisebois of SEED attended SyysGraph 2018 in Helsinki and presented to the group. The first section described aspects of Halcyon's rendering architecture, including information on explicit heterogeneous and virtual multi-GPU, render graph, and the remote render proxy backend. The second section discussed real-time ray tracing approaches and current open problems. The following day, this presentation was also given as a lecture at Aalto University.

Click here to view the slides directly on SlideShare.

You can also download the presentation:


Related News

SIGGRAPH 2019 - Direct Delta Mush Skinning and Variants

May 24, 2019

I3D 2019 - High-Quality Object-Space Dynamic Ambient Occlusion for Characte…

Apr 9, 2019

GDC2019 - Toward Deep Generative Models in Game Development

Mar 5, 2019
Browse Games Latest News Help Center EA Forums About Us Careers Legal Online Service Updates User Agreement Privacy & Cookie Policy (Your Privacy Rights)