SimCity BuildIt
News Article

Update 83 Patch Notes

October 6, 2026

Hi Mayors

We heard that some of you would like to know more about changes coming into every update. Starting from today, we plan to share more details about the bug fixes, upgrades, and new features coming to SimCity BuildIt™. So, what’s new in Update 83?

New Features & Gameplay Updates

  • Double Your Daily Login Calendar Rewards! You will now have the option to watch a short ad to double the rewards you claim from your Daily Login Calendars. A new optional way to boost your daily rewards!"
  • Omega Network Unification: Your Omega network (available from lvl 30) is now more powerful than ever! Omega Residential Zones placed in any of your regions will now count towards your total Neo-Simoleon generation and increase your chances of producing valuable Omega Canisters in your Capital City. Expand your futuristic empire across all your cities!

Graphical Improvements

  • Enhanced City Lighting with HDR Bloom. On supported devices, your city is getting a visual upgrade! We've enabled a new High Dynamic Range (HDR) rendering system that adds a stunning "bloom" effect to bright lights. Buildings, streetlights, and special event objects will now glow with more vibrancy and realism, making your city look more alive, especially at night
    • (Note: Available only on compatible devices that support OpenGL ES 3.0. This is an in-game lighting effect and does not require an HDR display. Visual output varies by device.)

Quality of Life

  • Mass Transit Progress Bar: Tracking your Mass Transit progress is now easier than ever. A progress bar will temporarily appear on-screen whenever you claim rewards, showing you how close you are to your next milestone.
  • Failed Train Delivery Info: Ever had a train delivery fail and couldn't remember what was needed? Now, when a delivery fails, the UI will show you the original list of required items so you can decide whether to extend it.
  • Speed-Up Token Counter: You can now see the total number of Speed-Up Tokens (Bronze, Silver, and Gold) you own directly from Factory and Store menus. This should make it easier to know when to use them to accelerate your production!
  • SimCash Wallet in Chained Offers: Your SimCash balance is now always visible in the Chained Offer screen. This makes it much clearer when you have enough SimCash.

Bug Fixes

UI & General Gameplay

  • Fixed an issue where the top HUD icons would sometimes disappear after returning to the city from the Daily Login Calendar.
  • Addressed a visual glitch causing the SimCash icon to appear greyed out on locked Chained Offers.
  • The Settings button will no longer incorrectly appear in the Data Layer view after tapping the Show Me Button in Event HUB.
  • Resolved multiple issues where the top HUD would disappear after accessing the Omega capsule or Epic tokens via the Time of Day UI.
  • Fixed a bug that caused the Omega tooltip to flicker.

Club Wars

  • Fixed a bug where the city's time of day setting would reset after visiting Arena 7 on the War Map.
  • Resolved a crash that could occur when tapping on a War Monster or Vu Fortress for the first time after a fresh install.

Buildings

  • The Pride flag on the Stonewall Inn will now be correctly visible on all devices.
  • The Royal X Station building will now correctly display its capacity in the info popup.
  • Addressed a graphical glitch on the Batu Temple Stairs building within the Mayor's Pass preview.
  • Corrected an issue where the Fjord-Serpent beach building's assets would be missing after placement.
  • The snow effect from the Legendary Holiday Tree will no longer incorrectly appear over the Giza Pyramid when disabled.
  • Fixed an alignment issue where the Saloma link bridge's Area of Effect was not always highlighted correctly.

Mayor's Club

  • We’ve fixed the refresh button in the Mayor's Club "Browse" tab, which could occasionally become unresponsive.

Regions

  • Polished the World Rail Track geometry in the Sunny Isles region so that track curves now appear smooth.
  • Fixed an issue that caused incorrect color changes in the Cactus Canyon night environment when accessing the Road Data Layer.

Store & Offers

  • Corrected a layout issue where the "%" symbol overlapped with the population icon in some building info popups.
  • Resolved an issue where Video Ads could cause the game to become unresponsive.
  • Resolved an issue causing app lag when scrolling in the in-game Store on certain devices.

Localization

  • Fixed a text misalignment for "Area" in the Arabic language version of the building info popup.
  • Corrected a text overlap in the Thai language version of the higher education city journal description.

What do you think of the changes? Let us know in the Forums