Electronic Arts Studios
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Console and PC Game Studios
BioWare
Cliffhanger Games
Codemasters
Criterion
DICE
EA SPORTS
Full Circle
Maxis
Motive
Respawn Entertainment
Ripple Effect
BioWare
BioWare is the award-winning studio behind Mass Effect, Dragon Age, Star Wars: Knights of the Old Republic, and more. They create complex, rich role-playing games for console, PC and online play. With studios in Edmonton, CA and Austin, TX, find roles across disciplines of art, programming, game design and beyond.
Cliffhanger Games
Cliffhanger Games is a studio based in Seattle focusing on blockbuster action-adventure games and pioneering next-generation emergent storytelling beginning with Marvel's Black Panther. Find roles in engineering, art, design, production and more.
Criterion
Criterion is a UK-based studio best known for Need for Speed and Burnout. These action-packed racing games have put them on the map and in need of more talented people. Routinely recognized as one of the best places to work in the UK, find roles in analytics, art, game design, software development and more.
Ripple Effect
Ripple Effect, an evolution of DICE, is a Los Angeles-based studio on a mission to build community-first experiences through continuous innovation and boundary breaking technology. This studio is integral to the success of the Battlefield game series. Find roles in game design, character development, sales and more.
DICE
DICE is the acclaimed studio behind titles such as Battlefield, Star Wars Battlefront, Mirror’s Edge, and more. Their Stockholm-based studio creates games for console and PC that are played by millions daily. Find roles in game design, software development, sales, marketing, analytics and more.
EA SPORTS
EA SPORTS has the largest portfolio of HD sports games in the world, and has created the beloved and acclaimed Madden NFL, FC, NHL, PGA and countless other franchises. Find roles in game design, people experience, analytics, audio, production, and more.
Full Circle
Full Circle is the studio constantly innovating skate. Based in Vancouver, Canada, find roles across teams like game design, software development, art, analytics, and more.
Maxis
Since 1987, Maxis has consistently innovated in the space of RPG with incredible titles like The Sims and Spore. Find roles that span game development, design, art, analytics and much more.
Motive
Motive is the studio behind immersive AAA games like the highly acclaimed Star Wars Squadrons, Star Wars Battlefront II and the Dead Space remake. Located in the beautiful city of Montreal, Canada, the team is looking for passionate people in game design, art, audio, people experience, production, and more.
Respawn Entertainment
This AAA game development studio has shipped critically acclaimed multi-platform titles like Apex Legends, Titanfall, Titanfall 2 and Star Wars Jedi: Fallen Order. Find roles in game development, analytics, marketing, security and many other roles.
Codemasters
Established in 1986, Codemasters is one of the longest-running and highly-decorated studios in the UK. With studio locations in Leamington Spa, Birmingham, Runcorn in the UK and Kuala Lumpur in Malaysia. Codemasters is renowned for developing and publishing high-quality racing games, including DiRT, GRID, Project CARS and the BAFTA award-winning official F1 series of games. Find roles in art, software development, quality verification, production, and more.
Mobile Game Studios
Capital Games
EA SPORTS Mobile
Firemonkeys
Glu
Maxis Mobile
Playdemic
Pogo
PopCap
Slingshot
TrackTwenty
Capital Games
This AAA mobile game development studio, located in Sacramento, California created the successful Star Wars: Galaxy of Heroes game. Find roles across software development, experience development, analytics, art and more.
EA SPORTS Mobile
EA SPORTS Mobile houses the Adrenaline, Mako, Firemonkeys, Glu Sports, and Wildcard teams. From the gridiron greatness of Madden Mobile to the adrenaline rush of FC Mobile and much more, EA SPORTS builds the immersive sports gaming experiences that millions of players worldwide use on their mobile devices. As they grow rapidly, find roles for game design, software development, IT, design and more.
Firemonkeys
Founded in 2001, this innovative mobile gaming studio has created some of the world’s favorite mobile games, like The Sims FreePlay and Need for Speed No Limits. Located in Melbourne, Australia, find roles on teams including software development, game design, art and more.
Glu
Glu Mobile's diverse portfolio features original and licensed IP titles like Covet Fashion, Design Home, Diner DASH Adventures, Disney Sorcerer's Arena, Kim Kardashian: Hollywood and MLB Tap Sports Baseball. Glu's culture is rooted in fostering creativity to deliver world-class mobile experiences for players around the world. Find roles in game design, product management, engineering, art and more.
Maxis Mobile
Since 1987, Maxis has consistently innovated in the space of RPG with incredible titles like The Sims and Spore. Maxis Mobile is focused on delivering new games for The Sims franchise on mobile. Find roles that span game development, design, art, analytics and much more.
Pogo
This studio has been serving up high-quality casual games, like Spades, Bejeweled Stars, Mahjong Sanctuary and more, since 1999. With over 50 titles to its credit, find roles like software development, production, game design and more.
PopCap
With titles across mobile, console, PC, and other devices, PopCap is the global game development studio behind widely successful titles like Plants vs. Zombies and Bejeweled Blitz. With offices in Seattle, Vancouver, Hyderabad and Shanghai, find roles across disciplines such as game design, people experience, production, customer experience, sales and more.
Slingshot
Slingshot has shipped over 20 titles, including Tetris Blitz. This innovative mobile-first studio is located in Hyderabad, India. Find roles across art, software development, game design, IT, and more.
TrackTwenty
Tracktwenty is an Electronic Arts mobile game studio based in Helsinki. Their work on SimCity BuildIt helped garner 200 million installs to date for tablet and mobile. With a growing and passionate team of programmers, artists, designers, marketers and analysts, this thriving studio has open roles across design, IT, software development and more.
Playdemic
Founded in 2010, Playdemic is one of EA's leading mobile games studios. This team is responsible for the successful, award-winning game Golf Clash. With more than 80 million global downloads, Golf Clash is one of the leading mobile games in the U.S. and UK. The Playdemic teams pioneered the "clash" game design in sports and built it into a worldwide phenomenon. Find roles on this team in game design, art, software development and more.
Studio Partner Teams
Central Mobile Team
EA Create
EA Partners
Localization
Quality Verification & Standards
EA Create
EA Create is a collective of content production teams that partners with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams, which consist of artists, engineers, technicians, designers and development directors, work together globally to create incredible visuals, sound and experiences for players.
Central Mobile Team
The Central Mobile team manages the ever-growing mobile portfolio and provides operational support to hundreds of EA's game creators by designing, delivering and supporting scalable solutions used across the portfolio.
Localization
EA’s international Localization Testing and Compliance & Certification groups work to provide localized versions of all EA titles. These teams include computer engineers, producers, sound and linguistic specialists who bring these services to over 30 countries around the world.
EA Partners
EA Partners discovers and partners with the best, boldest development talent worldwide. We support them to release and publish games our players will love. From small indies to large independent game studios, we help studios looking for both a development and publishing partner.
Quality Verification & Standards
Quality Verification & Standards is driven by our vision to build games better. Our strategy starts with driving quality upstream and guiding game teams, unlocking our ability to focus on experiential quality through stable software.