THE STORY SO FAR
The world is on edge. Major European countries have left NATO, while the United States and its allies grapple with a new political power: the Coalition and its military arm, Pax Armata, a private military company with global reach and ambition. Anyone challenging Pax faces highly-trained, merciless soldiers seeking their fortune, even if they have to scorch the earth to get it. This is the world of Battlefield 6…
PACIFIC FRONT / TOP GUN
Pax Armata's reorganized command has pushed the Coalition's proxy war to new heights, launching ground assaults and seeding domestic uprisings across the globe. This strategy has successfully split NATO's time, resources, and forces, leaving the Alliance stretched thin.
Taking advantage of NATO's divided attention, the Coalition launches a surprise attack in East Asia. Their first move is to capture Tsuru Reef, fracturing NATO’s pivotal supply route and gaining access to the Pacific. To that end, Pax deploys the Makara Group to the island chain to deliver precision strikes ahead of a larger Pax presence that’s not far behind.
Although Tsuru Air Base receives word of Pax’s hostile eastern approach from Japanese allies, JMSDF soon goes dark, prompting NATO forces to evacuate Tsuru Reef in anticipation of conflict.
The fate of the Pacific hangs in the balance. Only the strong survive.
In Beat 2, the USS Grant and the PXS Condor face off, battling for control of Tsuru Reef, the Tsuru Air Base, Tsuru Port, and related shipping and supply routes. Using its aircraft carrier, Pax also makes a play for Wake Island.
In response, NATO, including the US, starts a counteroffensive while exploring all options to reclaim the footholds that Pax is dangerously close to securing. The United States deploys Carrier Strike Group Nineteen (CSG-19) to regain control of the Pacific. A crucial part of CSG-19’s strike squadron are the US Navy's elite, TOP GUN.
The US’s Top Gun leads joint air operations alongside Japanese and NATO forces. Their first objective is to defend the USS Grant against Pax’s aircraft carrier, the PXS Condor, on Tsuru Reef. Then, Top Gun will defend Wake Island to secure its location and resources. They are ultimately successful, gaining a win that American and NATO forces desperately needed.
In the US, Fort Lyndon lies vulnerable in the chaotic aftermath of the explosion. Two weeks prior, the Department of Defense received intelligence that the Coalition was plotting a move on the American West Coast. As a preventative measure, the DOD authorized the US Navy to recall the USS Grant to southern California, under the guise of holding routine war games. These training exercises proceeded as planned, but shortly before the explosion, a hostile team with advance notice of the event hacked into and manipulated the USS Grant’s nautical charts and sonar data. As a result of this maneuver, these bad actors caused the carrier to crash into the coast of Fort Lyndon.
While the carrier’s crew has evacuated and reported the events back to Tsuru Air Base, there remains a window of time during which these bad actors can use the carrier for their goal: to test emerging military technology on the many groups swarming Fort Lyndon.
It is a war for control of the balance of power across Asia. The outcome in the Pacific will determine what comes next, as Pax continues to push the war west.
WARLORDS: SUPREMACY / BLASTPOINT / HIGH VALUE TARGET
After Pax’s last defeat in Germany, and with Alexander Kincaid and many other Pax commanders dead, control of the organization shatters. Pax Armata is weakened, compromised, and prone to paranoia, prompting its commanders in the field to make their own decisions while they wait for Pax’s command structure to rebuild.
Leadership on the ground falls to Tier 1 Pax Special Operatives, who become “warlords” of their own campaigns. While this was not explicitly Pax’s plan, this arrangement incidentally allows for greater flexibility in decision-making while making it harder for NATO forces to target key leaders and weaken Pax command. This ultimately becomes a Pax Armata era known as Warlords: Supremacy.
Seizing the moment, NATO reaches out to one of their best assets – Dagger 1-3. After completing a special assignment following Dagger 1-3’s original campaign against Pax Armata, NATO sends them on the “Railway to Golmud” deep in Tajikistan. Using insider knowledge, Dagger 1-3 is on the hunt for Pax's rogue warlords, who are currently working to control key highways and rail lines that could strangle NATO supply routes.
Meanwhile in Egypt, NATO forces find a fractured city at a Blastpoint: the remnants of an old regime is battling a resistance fueled by a Tier 1 Pax Armata unit, Steel Talon. Acting on critical intelligence, the Egyptian Army, reinforced by NATO Special Forces, launches a high-risk strike to capture or kill remnants of Pax’s leadership. But as they advance into the Cairo Bazaar, they walk straight into a meticulously planned ambush: Pax’s death was feigned, not realized, and their new decentralized structure goaded NATO into a deadly street fight.
In Fort Lyndon, the Handler and their QRF begin to piece together intel from all of their investigations so far. From Fort Lyndon’s clandestine testing facility to advanced surveillance at Hagental Base in Germany, the Handler starts to form the theory that VL-7 and NXC are just the beginning of a rapidly escalating global arms and energy race.
However, despite precautions, the Handler’s QRF becomes a High Value Target: someone in Fort Lyndon learns of their investigation, but the opposition’s identity remains obscured. To get ahead of, draw out, and eliminate various suspects, the Handler tasks their QRF with retrieving “strategic caches” hidden around Fort Lyndon by base officials.
These tactics work as planned. In fighting the Handler’s QRF back from these critical caches, local Pax allies inadvertently drop intel about Pax Armata’s endgame: attrition by way of supply-line interdiction. In their efforts to control international energy resources and profit off plundered equipment, Pax Armata has learned of NATO’s supply routes and plans to take them for their own defense and life support. This goes beyond the Railway to Golmud, and it seems Pax Armata has the resources to wrest control of these routes by air and sea as well…
EXTREME MEASURES / NIGHTFALL / HUNTER/PREY
Back at Fort Lyndon, enemy forces have managed to get their hands on the VL-7 smoke; while fighting them back, a Handler-directed QRF stumbles upon a secret underground lab known as Defense Testing Complex 3. Further investigation reveals that during the evacuation of Fort Lyndon and Lyndon Beach, the U.S. military failed to secure this highly classified site that tested advanced chemical weaponry, including the explosive NXC and Extreme Measures known as VL-7 smoke.
The Handler and their QRF wrap up their investigation into the complex, pulling together intelligence from this mission, previous operations within Fort Lyndon and Lyndon Beach, and evidence found in Brooklyn. All of this leads to a realization: Pax Armata forces are ready to make a move on NATO’s Hagental Air Base deep in Bavaria.
Under the cover of Nightfall, the Handler and a special operations team discover that a program called Project Veles is Pax Armata’s endgame. Pax Armata managed to obtain Project Veles during the Mukhrovani Base invasion, using it to block NATO satellites from monitoring their movements. Since then, however, NATO forces at Hagental Air Base deployed the Heimdall Program to counter Project Veles’s effects.
For Pax, controlling the German node and shutting down Heimdall brings Veles within reach of full continental activation, granting Pax the ability to permanently blind Europe’s NATO command. The Handler sends the information up the chain that Pax is moving in to take the base, but it arrives too late to alert NATO to protect Hagental.
Pax Armata’s Task Force Vector pushes deep into southern Germany with a calculated strike: seize the NATO Satellite Operations Center, buried beneath the Hagental Base, and control the Contaminated countryside. They succeed, but it triggers NATO’s full-scale VL-7 smoke counteroffensive.
This triggers the events of Hunter/Prey as played out in Operation Augur, NATO crushes Pax Armata with help from the Strix Raiders. Barrelling through Contaminated and reclaiming Hagental Base, Pax Armata can no longer operate unnoticed by NATO forces.
ROGUE OPS / CALIFORNIA RESISTANCE / WINTER OFFENSIVE
After the Battlefield 6 Campaign, the War of 2027 expands across the United States as Pax Armata strikes deep within New York and California. The largest conflict occurs in Fort Lyndon, an active Army base with testing capabilities, and neighboring Lyndon Beach, its supportive garrison town, after the location becomes a lawless free-for-all known as the Redacted Sector (REDSEC).
In the shadows of this sector, an emerging leader - The Handler - is bent on preventing the United States and NATO from surrendering to Pax Armata’s control. Using their extensive military background, the Handler begins sending in tactical orders to their hand-selected quick-reaction force (QRF), uncovering evidence of someone within the CIA influencing Pax’s rise to power…
That greater investigation is sidelined for two more immediate Rogue Ops: first, Pax Armata activates its sleeper cells in the oil-rich Blackwell Fields. Potentially unrelated to this incident, a biochemical explosion occurs in Fort Lyndon, generating a deadly NXC-fueled ring. NATO sends ground forces into the Blackwell Fields while the U.S. military evacuates all civilians from Fort Lyndon and Lyndon Beach, leaving an opening for the Handler to conduct their investigations.
During these conflicts, some Americans refused evacuation and decided to protect their homes instead; this group is led by a California Resistance calling itself the “323.” Inspired by their guerilla tactics in Eastwood, NATO claims the 323 as their allies, but the Handler suspects that this was all part of Pax’s plans: rile up the radical stragglers, get them to reinforce themselves, then use their own equipment against them.
The Handler searches for answers by sending a special operations team to New York, where they confirm suspicions about Pax’s involvement in the scheme. After this Winter Offensive, an elite Pax unit known as Panopticon 8 follows stolen intel to a snowclad Brooklyn, where it discovers NATO’s plans for a horrifying new weapon — a classified hallucinatory smoke called “VL-7” — and NATO’s plan to deploy it in Europe.
CAMPAIGN
When the country of Georgia signs an agreement with Pax Armata, NATO forces prepare to withdraw from Mukhrovani Base, only to be met by a surprise Pax ambush. In the aftermath, only Dylan Murphy survives; he is re-assigned to the elite Marine Raiders unit Dagger 1-3 alongside Haz Carter, Simone “Gecko” Espina, and Cliff Lopez. Handled by Director Melissa Mills of the CIA’s SAC, Dagger 1-3 tracks down Pax Commander Alexander Kincaid, thwarts Pax’s plans across the world, and uncovers the shadowy figures at the heart of this conflict…
Learn more about the Campaign here, and experience it in Battlefield 6 to get the full story of Dagger 1-3 and the War of 2027.