The iconic Classes of Recon, Support, Assault, and Medic return in Battlefield™ V, each with distinct weapons and gadgets to forge a squad that can control any fight. Battlefield V is also delivering more depth to these classes with the introduction of Combat Roles, which bring a package of traits that give players more flexibility during battles.
Today we’ll focus on the Assault Class, the infantry backbone suitable for most firefights.
A reminder: the game is still in development and all game features may be subject to change. We’ll update as necessary. Still have questions? Check out the upcoming Reddit AMA with three lead Battlefield V developers.
The Assault Class is the door-kicker, always out front and best when it comes to close or medium range battles. Choose this Class if you want to lead an attack or clear out dug-in, stubborn enemies in the nooks and crannies of an area. Although lacking the outright stopping power of a sniper rifle or suppression of an LMG or MMG, good positioning can let you rain down accurate potshots at enemies from a distance and use gadgets to obliterate some vehicles.
Assault offers a balance of offense and defense in most situations – both anti-infantry and the Class best equipped to leave vehicles in a fiery heap. However, it’s difficult for the Assault Class to hard-counter sniper fire, so be careful not to get caught out in the open.
Assault comes equipped with weapons that have effective hip-fire and respectable range. Their gadgets can weaken or destroy some vehicles, topple Fortifications, and wipe out a nest of enemies with one well-placed sticky dynamite or grenade.
Weapons and gadgets are set per Class and more can be unlocked just by playing. Weapons can be customized as part of your Company.
Primary Weapon Categories
These are tied to Classes and provide two traits. Pick a Class and Combat Role with a loadout that suits your playstyle but be ready to make a switch at the deploy overview screen to adapt to on the ground situations.
Each Class gets two Combat Roles at launch with one equipped as a default, and the other unlocked by playing. More will release as part of Tides of War, giving players enough time to master each before providing them with additional options to choose from.
Light Infantry (Default)
Face it, sometimes the job of the Assault is to be outright reckless, running muzzle first into the thick of battle. The first of our Assault Combat Roles, Light Infantry, compensates for the extra bullet holes you might incur in the service of your squad with the ability to regenerate more health.
This Combat Role is also for the quick draw shooter who doesn’t always have the proximity of a Support player or enough breathing room to stop and smell the supply point. You know the art of the secret ammo stash and can scavenge additional ammo from fallen soldiers.
Light Infantry Traits
Tank Buster (Unlockable)
Keep playing the Assault Class to unlock the Tank Buster. When the enemy team starts deploying tanks mid-match, spawn as the Tank Buster to soften their steel shell and automatically spot them to everyone on your team, so they can help put the tank out of its misery.
Also, if it’s you that destroys a spotted tank, you’ll reap extra Requisition Points that let your squad call in Reinforcements, like tanks and V-1 rockets, at a quicker pace.
Tank Buster Traits
To help you become a hero of the Assault Class from the first shot, here are some tips straight from the Battlefield V devs.
To start, the base Assault Combat Role, Light Infantry, is the perfect entry point for newcomers and veterans alike, thanks to its straightforward traits that aim to give this Combat Role an increased durability and a decreased reliance on assistance from teammates to secure an objective.
Try sprinting between fallen soldiers to collect their dropped ammo – you will always find more than others.
The second Assault Combat Role, Tank Buster, comes equipped with two traits designed to better the odds against vehicles. Simply by damaging a vehicle when playing as the Vehicle Buster, you will spot that vehicle for your entire team. This can make a huge difference for the rest of your team in being able to help take it out – even your friends who are piloting airplanes in the skies above will clearly see the vehicle spotted below for an easier bombing run or strafing run.
Don’t forget to use your mines, dynamite, or rocket launcher to damage a vehicle, too. Even if you don’t manage to destroy it, it is now spotted for your entire team to see.
– Jeff Landa (Follow Jeff on Twitter @JeffLanda)
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