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From the dense forests of Kashyyyk to cold halls of the Death Star II and the ominous Starkiller Base, all three cinematic eras of the Star Wars™ saga are coming to Star Wars™ Battlefront™ II's multiplayer. At launch, you'll be able to wage war across eleven spectacular battlegrounds in the multi-stage Galactic Assault mode, where each map has its own unique objectives to complete. Two teams of twenty players will take part in a series of unique combat narratives unfolding across Star Wars' extraordinary locations as the sights and sounds of battle unfold around them.
Got all that? Now for a closer look at the maps...
The waves of Kamino crash beneath the slender platforms of a Cloning Facility as armies of battle droids descend on the artificial island. Their aim is simple: destroy the Republic's ability to produce more clones. The attackers make their way through the twisting paths and laboratories, hacking computer systems and taking down defenses as they fight toward the final goal: the fusion core. Clone forces will use all their wits and skills to stop them.
On Kashyyyk, a Separatist army storms ashore in a thundering amphibious landing. Infantry storm up the beach escorted by flights of Vulture Droids and immense AATs. Awaiting them are Wookiee Warriors and clone troopers dug in behind Juggernaut combat vehicles to defend a grounded Star Cruiser. The invaders make their way from the waters' edge alongside two massive MTT's, blasting their way through Republic defenses in an effort to destroy the ship.
You've already gotten a good early look at Theed thanks to the EA PLAY livestream reveal, but in case you missed the fun, it's a three stage assault on the capital of Naboo. Squads of droids protect a colossal MTT as it lumbers its way toward the Royal Palace. N-1 Starfighters scream overhead and AT-RT walkers prowl the streets as Separatists and Republic forces fight for control of the city. Once the doors are breached, a close-range melee begins within the palace itself, with B2 Super Battle Droids and Clone Jumptroopers lending their firepower to the chaos.
Original Trilogy-Era Maps
Death Star II
As the Battle of Endor rages all around it, an Alliance CR90 Corvette loses control and crashes straight into an open hangar on the massive Death Star. The surviving Rebels must fight their way out and quickly find another ship and escape before the Death Star itself explodes! To get out, the Rebels disable the tractor beam, disarm nearby weapons systems, and finally steal a shuttle and make good their departure. In the tight corridors and choke points inside Death Star II, there is little room for vehicular combat. Troopers, special characters, and heroes struggle at close range to overcome their enemies in an old-fashioned boots on the ground battle to the end.
The tables have turned! Rebel saboteurs work quickly to steal an AT-AT walker and use it to attack a hidden Imperial base on Endor. This night battle begins with an Alliance attack on the walker. Should the Rebels manage to overwhelm the defenses around the AT-AT, they take control and set it on a march toward the Imperial outpost. Speeder bikes streak through the woods of the forest moon as Imperial AT-STs and their infantry try and head off the attack. The fight culminates with a brawl on the threshold of the base itself.
Imperial stormtroopers rush from Llambda-class shuttles into the crowded streets of Mos Eisley. The massive limbs of AT-ST walkers kick up sand as Rebel blaster fire explodes all around them. The Imperial objective is simple: destroy the Alliance U-wing housed in a landing bay. To get there, they'll need to fight through the outskirts of the city, secure the markets, and finally destroy their target. But the Rebels won't surrender without a fight... X-34 Landspeeders wait in ambush and Alliance A-wings are waiting to pounce on the Imperial invaders.
Deep within the heart of the Great Temple on Yavin 4 is a secret of key importance to the survival of the Rebel Alliance. But Imperial ground forces have arrived! Death Troopers and stormtroopers must take out defensive turbolasers to open up the position, fight through the outlying Rebel outposts, storm the gate, and finally breach the inside of the massive complex and secure the data. Wookiee Warriors, U-wing gunships, and Rebel soldiers stand in the way of the relentless Imperial advance.
The icy wastes of Hoth are home to one of the Galactic Civil War's most momentous battles. Plodding AT-AT walkers advance toward the Rebel position under air cover by TIE fighters, TIE Bombers, and TIE Interceptors, as Rebel defenders and their screen of A-wings, Y-wings, X-wings, and T-47s try and take down the AT-ATs and hold the position. Should the Imperials breach the defenses, their target is first the hangar bays. Once those are taken, their focus will shift to the internal fuel depot which they will detonate to obliterate the base.
The Force Awakens-Era Maps
As the fighter attack rages above Starkiller Base, the Resistance makes a daring raid to rescue prisoners trapped inside the Imperial base. Troopers attack the external defenses, taking out guns and TIEs on the ground and trying to free the captives before the planet explodes. The First Order forces are soon airborne, however, counterattacking with TIE/FO and TIE/SF starfighters as the Resistance fight to secure the gate. The battle then reaches a climax as the Resistance override the security doors to extract the prisoners and get them to transports in a waiting hangar.
First Order forces have trapped a group of Resistance fighters within the derelict hull of a crashed Star Destroyer in the desert of Jakku. The Resistance have located some data of key interest and are desperately attempting to evacuate it. The First Order attackers must first cut off the Resistance's access to nearby landing pads to keep them from escaping, then storm the ship, locking down the supply hold, taking control of the exits, and finally heading topside to prevent a rescue by transports landing from above.
On Takodana, the First Order moves against Maz Kanata's castle. Resistance forces have taken up a defensive position inside. The First Order advances methodically, capturing the nearby Memorial Hill as a staging area, moving on to attack the outer defenses and finally the castle itself, including a shootout in Maz's iconic cantina.
These maps are ready for Star Wars' most beloved vehicles, reinforcements, heroes and villains to join the action, summoned by the Battle Points you earn in combat. And you'll be able to apply the Star Cards you've earned as rewards for previous engagements to customize the abilities of your favorite trooper or hero.
We're only days away from the upcoming Star Wars Battlefront II Beta starting October 6. Pre-order before October 1 to start playing the Beta up to two days early*. There's much more coming soon to EA Star Wars on Twitter, Facebook, and Instagram, so keep your eyes open for details on maps, heroes, and more.
*Other conditions and restrictions apply. See www.ea.com/games/starwars/battlefront/battlefront-2/disclaimers for details.