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Kingdoms of Amalur: Reckoning Debuts its First Gameplay Trailer

akatkin

2011-04-13

With today's release of the Kingdoms of Amalur: Reckoning Visions trailer, you get to see what happens when you add bone-breaking, hi-octane action to your fantasy worlds.
Forest Kobold Battle

Sometimes your high fantasy needs a shot of hi-octane action to really get your blood pumping. With today's release of the Kingdoms of Amalur: Reckoning Visions trailer, you get to see exactly what happens when you add some bone-breaking, hi-octane action to your high fantasy worlds. New York Times best-selling writer R.A. Salvatore, Spawn creator Todd McFarlane, and The Elder Scrolls IV: Oblivion lead designer Ken Rolston have teamed up to create the kind of fantasy world where magic spells aren't just fire balls and force fields.

Kingdoms of Amalur: Reckoning is an epic, open-world role-playing game with a visceral style that brings a new level of intense action combat to the RPG genre. Spells let you get up close and personal with your enemies, giving you a chance to freeze them solid, hammer them with boulders, or rip into them with magical blades. Plot your own path, decimate your enemies, and most of all, look good while doing it.

Don't take our word for it--take a look at the very first gameplay trailer for Reckoning and see for yourself. Kingdoms of Amalur: Reckoning will be available on PC, PS3 and Xbox 360 in 2012.

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